Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The game was really really fun, the shooting and movement felt really good and I enjoyed playing it. 

I would really appreciate more checkpoints or a way to heal, right now if I made a mistake at the start of the level my health is gone which feels really punishing. sometimes when enemies get close you can not shoot them, this is especially annoying with the tiny enemies. Also you can add even more juice - particles, screen shake. 

The game is actually amazingly fun, good job to all of you.

Hello!

Thanks for your feedback! 

We thought about made healing and cp's but decided to make it on hardocre way :D

When you getting stuck with enemies you also can use a sceleport on Q-button.

Thank you!

Ahhh yes... the health packet idea. We tossed it around like Void mentioned but just decided to see how it did without. Tried to use death to teach/punish without being too mean. BUT... I do want to play around with the idea a bit. Maybe they get added in with a different difficulty setting? I know we did want to have a menu system for mouse sensitivity/sound levels. I could see us putting in a setting for health / no health paths.

Or you add in a "no health" option once you beat it the first round? TY again for the feedback and kind words!