Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

Great Game, I really had fun playing the game, Here is my feedback:

-The music is very relaxing and well-composed. Great job on this part!

-The art style is also very nice and adds a lot to the game’s charm

-The tutorial for the controls is excellent. Many submissions overlook such an important introduction, so kudos for including it

-Nice dialogue at the start, it actually gives a clear goal to the game.

-I also loved The nice big world in the game, Great job!

-The only thing I would suggest is to work on the difficulty of the game, as currently the player has no restrictions or punishments for spamming shooting, the enemies die immediately from one shot, and the enemies slowly damage the player. As a solution for this I would recommend adding different types of enemies or some restrictions for shooting (like a reloading system or requiring ammo or ..etc).

Overall Great game. Great Job, and keep it up!!

(+1)

Thank you for your feedback I appreciate it lots! I was originally going to add a reloading system for the syringe but some reason I scrapped that idea because I thought it would be too hard? or time? I found a simple way to do it when actually looking so dang really should of. I also thought about having easy, medium and hard mode but scrapped that idea too…I think I thought it would be too much and overboard, I guess. I also forgot to change the vurnuablity for the player since it takes a bit for damage so yeah, I messed up on that part and need to remember not to next time! I also had an idea to have different type of ghost one with red eyes that’s really fast/ one that makes the player slow down :( I had a lot of these ideas but just didn’t do it so dang. Maybe next time I’ll go overboard a little and there might be a better outcome haha.

thank you again! Im happy the tutorial helped because I learned that last time to improve on that part from my last game jam. This advice will definitely help me with the next one for sure!

it’s so sad to hear that you couldn’t implement all of these ideas, it would have really added more depth to the game and I do understand the frustration when time get in the way of implementing all your ideas, however as you mentioned every game jam is a learning experience. Wishing you the best of luck on your journey as a game developer!!