At first i thought i will update it some times and add some new mechanics or villian. But the game base was pretty bad and boring, so I think i will abandon this project. Sorry
0yjyt
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I love the madness combat style. The base of the game is great, but I think it lacks the juiciness of the original. Maybe you should add screen shake, more decals of blood, or grenade explosion sprite (because the existing one is too dry) . I would also like more dynamics, for example, running back )) I do not know why, but I am very unaccustomed. Otherwise, the game has a huge potential to become my favorite.
Wow. Your post is massive! You are really know a lot of things in game design. And I am impressed with your advices, they are REALLY GOOD, that bondage thing and separating villians is a great ideas to implement! Also I will try to recreate and fix most of the notes and bugs you find. Thanks for your work!
Good concept, but the game is really buggy. "Pervert meter" is constantly increasing even if Im chopping trees. I get it that I need to not watch at the girl, but to chop trees I need to look at it, but when i look at tree, I also look at girl. And also chopping mechanic buggs often. What if you make a circle around a girl that is gonna raise "Pervert meter" when cursor in it, and make girls walk around?