I should have clarified that I only started playing after you make the fix and had no prior save.
aanaesa
Creator of
Recent community posts
Good game! I like the idea and its fun to play. I had some trouble getting down the controls even after the tutorial. On my first playthrough, I didn't realize what the computer was and just tried to left click on it.
If I understand the mechanics correctly, it seems like the optimal strategy is to keep the cat count relatively low by juggling cats in the computer room in between taking out the trash and adding food.
Great game! Once I read the description of the mechanics, it became a lot of fun to play. The shaking mechanic really gives the game a great feel. After a handful of tries, I got up to 49. However, I feel like playing very cautiously tends to be the most successful strategy, especially with the sleeping mechanic. You can camp out in the corner and wait for a conveniently placed mouse to pop up. The being said, it is very fun to control once you get the controls down.
Nice start to a game. I like the theme and use of the constraint.
I had a hard time figuring out how to progress, even after watching the intro and reading the description. I'm not sure if this is intentional, but I was unable to destroy some of the green objects, but it still gave me progress on the ruin meter. I think it would have benefited from more feedback showing the player that they are progressing and that they've opened the cat flat (I didn't notice the meter changing until after spam clicking a book for a couple minutes). Also, a couple of the sprites seem to turn away from the user's camera rather than towards it.