My satisfaction of a well-delivered paper was only matched by my despair of watching a good tapir get run over by a car
Aaron Z. Best
Creator of
Recent community posts
I've only been using GMEdit for a few days, but already it's become an indispensable tool. Going back to the standard Gamemaker Code Editor feels like trying to code with caveman tools again.
Unfortunately, been forced to do that due to GML 2.3 Beta changing the .yy definition of objects, which is preventing GMEdit from saving object files. I believe it's because spriteId is now a JSON object instead of an ID string, and variables are identified by the key "name" instead of "varName".
Hopefully this can be addressed soon, just wanted to bring the the dev's attention!
Really liked this concept. In some ways, reminds me of a more traditionally-rogue version of the Into the Breach combat mechanics (in that it replaces what is typically probability with tactics). Also thought that replacing health with a certain number of defensive moves before death was intriguing!