Might I ask what kinks are represented by the 5 characters? Tempted to buy, but unsure if my tastes will line up with what's on offered and the description is rather vague on what those kinks are
ActualMilk
Recent community posts
Did a quick playthrough of the new content, here's my thoughts.
Like the set up and encounters so far! Good mix of natural kink content (being able to eat the scenery is wonderful and I hope there might be more interactions with that), the pipe cutscene as well hits my buttons so plus there and I do enjoy how the "rest" is handled in the factory.
One bug I noticed though is the pipe cutscene is infinitely repeatable, and can be done even if you do the alternate route of the chocolate river. The latter is fine but might need to add a sentence after the first "stuckage" to not have that be done.
Second bug, minor as well but if you go left once you enter the factory you seem to get the message twice in a row.
As for my nitpicks, I only have two, but one is that the bathroom key card should probably be made more obvious. I did not notice it when I first went through and only by interacting with everything did I realize the trash can was where it was. Perhaps changing it to something more obvious would help.
The other one is that it seems you're unable to really start the "vore" route of the candy factory through the dev menu, it just defaults you to Jill. So might want to add that to the options just for checking.
Otherwise, look forward to the second half of the dungeon (ESPECIALLY that blueberry room. Fingers crossed that we might get some berried Mari action)
Issues with art and characters not showing has been fixed but I've encountered new roadblocks after that. During the balloon sequence you don't actually float over surfaces, meaning you gotta inflate to go over which also switches the sprite back to the normal ones. In addition once you do finish that sequence the one fire doesn't open the way and the waterfall area traps you with being unable to move on the spot in any direction. Also is there a reason for the debug npc to be in each room? They don't seem to do anything when you interact with them.
Otherwise I can only assume the other things is just not yet implemented content, what with no endings to the boss fight, and the vore route not removing the shroom after beating her while she also continues to comment as you go through the dungeon as if she was still with you.
Absolutely this. I managed find with headphones but without I can't possibly imagine how one could get through the game. Even with them on Night 6 the audio cues were so quiet compared to everything else it was especially hard to figure out which hallway door to close. Keyboard controls as well would help immensely as well with the harder nights/custom challenges.