WOW! I'm very impressed with amount of polish and variety in gameplay! The sound and visuals meshed so well and really added to the vibe of the game. I enjoyed all three of the genres of gameplay for the different boss fights. The UI and menu screens were very well done, however at first it was a little hard to tell when I was doing damage to the bosses health bar. Really great game!
AdamPlett
Creator of
Recent community posts
Wow! This is top notch! It is so polished and feels so good to play. From the music to the bloodsplatter to the hollow knight pogoing and not to forget the most metal healing animation, this has to be my favorite game I've played so far. I ran into some bugs with the game crashing or the boss getting out of the arena and soft locking me specifically on the third boss but otherwise an amazing experience
Great game! Cute art style and good looking animations. Good music, and fun and challenging gameplay. There are a couple of things I think that could make the user experience better: boss health bars, some iframes so you cant get hit by the same projectile twice or two projectiles/enemies ontop of each other, a sfx to let the player know if a fireball projectile hit, and some more in game info at least the first time you exchange abilities (about what it means and how it works). Overall it was a ton of fun to play, good job!
WOW! That was great! I was completely sucked in for the run. I like how y'all focused on just the one way the bosses could attack (shooting the same lasers) but pushed it to the limit and created all these different bosses with their unique attack patterns and feel! It makes the game feel very cohesive/homogeneous and creates that gradual difficulty scaling. The music kept me jammin and the credits gameplay was also a nice touch. Great job!