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AdHam2899

27
Posts
5
Followers
A member registered Feb 14, 2022 · View creator page →

Creator of

Recent community posts

Loved the style. This game has so much potential but I agree with others that i struggled with the camera as I couldn't often get a good sense of depth. Another area for improvement is making the controls feel tighter. Great game!

I really liked the gameplay and the aesthetics were great. I personally struggled with the controls but that may just be a skill issue. Really great game overall, well done.

I really liked the link to the theme and the visuals were spot on. However, I do feel like the popups happened too frequently and they seemed to break any immersion.

Unfortunately, I couldn't run the  game as it said there was an error with an embedded link

I'm glad you enjoyed it. I definitely agree with you that the levels felt very lackluster. I wish I could have added more to the levels but I was running out of time. You raise a very interesting point with the momentum and I think it would have improved the game a lot if it was easier to maintain momentum so thank you.

Thanks

Thanks, glad you like it, sorry about the controls.

Thanks, the link is weak but it was meant to be that the player could turn unreal. Very weak i know

That's unfortunate. I don't know why the controls don't work.

Thanks, the link to the theme wasn't that good, and looking at feedback probably made it too difficult. Next time I'll get people to playtest.

Thanks, probably made the gravity too strong

Thanks, that's what I was going for.

Thanks glad you enjoyed

Thanks, enjoyed improving the game feel. Definitely, an interesting idea for the shoot to move may look into it in the future.

Thanks, probably got too used to the controls myself so I made it too difficult

Thanks, I tried to capture the retro feel with post-processing but looking back at it I may have gone overboard.  Also, I'll implement a touch to start for future games.

Really cool game maybe you could add a buffer when switching the ground so the timing isn't as precise

It was a really cool game and a great link to the theme. Maybe to make it easier you could change the color if they can and can't combine.

Thanks, gravity is enabled to prevent the player from staying in place probably should have made it clearer that it was intentional. The white line is a consequence of the trail render as it follows the player when screen wrapping so it draws a long line I couldn't find a solution but I felt like it was missing something without the trail.

Happy that you enjoyed it. I started off with an idea that fit the theme where some asteroids weren't real and you would have to check with your mouse. But then, as I played more, I just slowly changed it to what it is. I know the theme is questionable, but I thought I should still share my game with others despite the vague link to the theme.

Really good concept and execution as people have said it's a bit difficult at first but with a little polish it could be a great game

Cool game was a bit confused at first with the controls despite the menu but that was probably me being stupid

Cool game with great graphics and great audio. I think a mini-map or something of the sort would help but that's just nitpicking and saying you had a week great job.

Glad you enjoyed the visuals and audio. With the falling down thing, I think it added more depth as I found that without it you could just stay in one area but with it, you have to move about, and regaining control of the ship after you're just spiraling adds more fun or at least I think so.

Thanks, glad you enjoyed it ur game was great too. It really helped to satisfy that feeling for when you want to poop on someone's head.

Great game! Absolutely love the link to the theme