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A jam submission

Space CaveView game page

Fly through the Space Cave
Submitted by AdHam2899 — 1 hour, 8 minutes before the deadline
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Space Cave's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#722.8752.875
Theme#992.6882.688
Overall#1312.4382.438
Aesthetics#1622.3752.375
Sound#2151.8131.813

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Its simple and fun :)

Submitted

good movement and simple controls good job

Submitted

very cool check my game too 

Submitted

37.30 seconds, reaaaally nice and simple game, loved the mechanics!

Submitted

Nice work with the models.  Nice player movement.  It was a little hard for me but great job.

Submitted

My time is 40.38. Pretty simpe, but I like it. I think you should add another dangerous objects and some backgrounds.
Good job

Submitted

could have been better, but good job

Submitted

Really like the artstyle of this one, the controls were a bit weird but I appreciate the concept behind the movement mechanics. The game is simple but has potential, good work!

Submitted

Nice game, had a fun time!

Submitted

Fun game! I thought the thrusters cooled down too fast which made it fairly easy. The base concept is well executed but I might have liked more obstacles/features. Well done!

Submitted

Rated! Fun Game!

Submitted(+1)

Enjoyed movin around as this guy and the overheating system makes sense. It's also nice to have some platforms to rest on while youre getting used to the controls but overall they aren't needed, nice to have. I also love that astronaut model it's super cute! 

The level could do with some more... of anything to be honest. It's pretty much just spikes and walls which gets a bit old. Also, I get why the right arrow controls the right thruster etc. but it feels very counter-intuitive. Lastly the player loses momentum way too quickly - this seems like the kinda game where you can gain momentum from falling and then rocketeer through some of those flatter bits, but instead you just slow down instantly and have to crawl through which is kinda tedius.

My time was 00:38.49! Well done because making models for a jam is probably super hard!

Developer(+1)

I'm glad you enjoyed it. I definitely agree with you that the levels felt very lackluster. I wish I could have added more to the levels but I was running out of time. You raise a very interesting point with the momentum and I think it would have improved the game a lot if it was easier to maintain momentum so thank you.