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adocii

12
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A member registered Nov 16, 2018 · View creator page →

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(1 edit)

I see that's very interesting. are there any benefits to keeping the rotation of the player and the camera separate?

figured it out! replaced camera_rotation = look_rotation + recoil

with these three lines

var final_rotation = look_rotation + recoil

camera_rotation.rotation.x = final_rotation.x

player.rotation.y = final_rotation.y

Really awesome!! I was trying to add some basic movement to the project but not sure how to determine what's forward since your project rotates the camera only and wouldn't rotate the root player node. Any solution?

The pixel art feels has a very unique feeling for how simple it is. also, the death being a burden more than a setback adds a layer of complexity that becomes a nice twist to the theme.

I'm so sorry to hear that :( I'm not entirely sure what the issue could be.

Yea! I was really going to the nostalgia bit. I'm already building a list of things I would like to add! hope you get to try it again when it gets some more updates!

Completely blown away. Artwork is very cohesive. The fact that I died in the first 10 seconds was hilarious. Great work!

Wow really impressed with the card system! nice work!

The voice lines were great!! also love the twist to the theme. Nice job!

Heck Yea! I wanted to do a much but it was a bit ambitious for my first game jam. Though I do hope to keep adding to it and really make it something complete! 

Awesome to see that there was a tutorial. Also loved the designs of the little ones! Made it up to the magic boy~! Great work!