Love all the minigames. Personally, I found the '/' not very efficient button to use. I keep accidentally using the esc key and accidentally exiting full screen. I think a button that is easier to access with my left hand such as 'q' could also be very nice. Thanks for the game:)
ADriftingCloud
Creator of
Recent community posts
I'm not very original, so I borrowed from the gameplay of "Paper's Please" type of games. It's explained in the intro dialogue, but basically you have to make sure the person visiting is suppose to be visiting and is not an "imposter" using the information in the heartOwner's drawer. The info in the drawer updates everytime there is a new visitor. Thanks for playing!
Love the OP dash! There is a grave on the last level that is bugged sometimes and won't let me get blood from it even when I'm on top of it and smashing e, but will lwork later on when I return and it's the last one I need. Other than that love the sound balancing and style of this game. Thanks for the game!<3
6 minutes and 326 souls collected later...I have escaped from the ghost infestation XD. I was just taking my time playing with the controls and exploring (definitely didn't get lost). I was wading through an ocean of ghosts near the end, so I was very grateful for the heals. Loved the chill but chaotic vibes. Thanks for the game!<3
The first thing I noticed was the ability to move the zombie, and so I tossed it around until it fell off the table into an unreachable spot XD. Good thing restarting isn't punishing in this game. The physics on it is satisfying, reminds me of those ragdoll games for stress relief. I'm always a sucker for reverse twists to themes. The music and SFX is nicely balanced and complements the game well. The blowing(?) sound effect caught me off guard lol. I enjoyed playing. Thanks for the game!<3