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ADriftingCloud

58
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2
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A member registered Mar 26, 2024 · View creator page →

Creator of

Recent community posts

WOW, I'm impressed. 0 month experience for this is amazing! I was having trouble trying to get the game to fit on my screen and couldn't locate the full screen button, but that could be a personal problem. Thanks for the game!

Right, you did say "Go near them". Once I stopped trying to be on them, it was much more doable lol. I would love to be able to see my score on the end screen, it's one of my fav part of these type of high score games:) Thanks for the game!

LOL. Yeah, I was suppose to make it where you can only make 1-2 mistakes for the whole seven days but forgot to do it bc goldfish memory. It's not a difficult change in the code, so I will do that if I update the game. I appreciate all the advice:') Thank you for playing!

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I'm not very original, so I borrowed from the gameplay of "Paper's Please" type of games. It's explained in the intro dialogue, but basically you have to make sure the person visiting is suppose to be visiting and is not an "imposter" using the information in the heartOwner's drawer. The info in the drawer updates everytime there is a new visitor. Thanks for playing!

Thanks for playing!

Cool mechanic. Fun once I got the hang of it. Level design is great as well, I just suck at these type of games. Thanks for the game!

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I got so baited by the green needles and didn't notice how OP cpr is until a couple of fails. Cool game. Even cooler because I won:)  I totally didn't abuse a bug I found. [You can perform cpr through one of the walls btw]

Love the art! Sad kitty:( Thanks for the game!

Nice writing! Short and sweet, but a complete story with distinct characters in the limited time for this game jam. There is room for improvement or simply to add more content if you wish to in the future. I enjoyed playing. Thank you for the game!

My bad, I should have added that to the tip section lol. Thank you for playing!

King: "Keep our cult save."

So was the king part of an opposing cult? I would have loved to have a route to life to figure out, unless I'm dense and completely missed it lol. Interesting story!

Mind-numbing fun with just the right amount of thinking required, perfect for a mobile game imo.

Love the OP dash! There is a grave on the last level that is bugged sometimes and won't let me get blood from it even when I'm on top of it and smashing e, but will lwork later on when I return and it's the last one I need. Other than that love the sound balancing and style of this game. Thanks for the game!<3

Thank you for playing and commenting! I'm glad to hear you it wasn't too difficult to locate and understand the instructions when you were confused:)

omgD: I am so sorry! When I press escape, I only exit full screen. My bad. Either way, amazing level design and everything, you put it all together really well. Great game, and I still rate it very highly:)

First finished project and you made all the art, codes, music, and sfx yourself? I am mega impressed. Very well done and I enjoyed figuring out the levels. Thanks for the game!

Thank you so much for playing and commenting! I really appreciate the kind words as someone who is quite new and learning everything as I go:') i will definitely work on my time management for future game jams and set aside enough time in case of emergencies.

Cool game! I had fun playing!

The ghost is so cute! Good level design and I like how the trampoline launched you higher the longer you are on it. Personally, I don't think having a "You win" screen after every level is neccessary, but I understand some people would prefer the clarity. I had fun playing! Thanks for the game<3

Thanks for playing and commmenting! I've been interested in the Papers Please type gameplay recently. I'm really happy to hear you like the characters hehe:)

Thanks for playing!

6 minutes and 326 souls collected later...I have escaped from the ghost infestation XD. I was just taking my time playing with the controls and exploring (definitely didn't get lost). I was wading through an ocean of ghosts near the end, so I was very grateful for the heals. Loved the chill but chaotic vibes. Thanks for the game!<3

The first thing I noticed was the ability to move the zombie, and so I tossed it around until it fell off the table into an unreachable spot XD. Good thing restarting isn't punishing in this game. The physics on it is satisfying, reminds me of those ragdoll games for stress relief. I'm always a sucker for reverse twists to themes. The music and SFX is nicely balanced and complements the game well. The blowing(?) sound effect caught me off guard lol. I enjoyed playing. Thanks for the game!<3

The "potion needle" is for the human masters of the little undeads hehe:) Thank you for playing! The potion system was thrown together pretty roughly but I will definitely have a clearer system when i have the time to update it and fix all the bugs.

Thank you so much for playing and commenting! I've recently been very interested in this type of game style, and will probably make something a little more serious with it in the future once I figure out a more efficient system that's not the current spaghetti code. I'm very happy to hear you liked the book hehe<3

Thanks so much for playing and commenting! And yes there is indeed a way to win the game. You just have to survive 15 customers:)

Super Cute! Love the artstyle. I think something to let me know the number of parts I've collected out of the total number of parts needed would be the cherry on top for me personally. Cool interpretation of the theme and use of the special object! 

Nice clicker game with a good variety of shop options/upgrades. I like that you animated the button! As a fellow clicker game enjoyer, a satisfying auditory click would be the cherry on top. Thanks for the game!

Cute and I truly appreciate the audio options! I think having some sort of indication the bubble is about to go away would be extra nice on top of the already polished game. I had fun playing. Thanks for the game!

Thanks for playing and commenting!

Yum! I ate a lot of yummy food and had 2 extra carrots left over I guess I'll pack for later. Jokes aside, the game is cute and chill, definitely a vibe. I enjoyed playing it! Thanks for the game!

Thank you so much for playing and replying! There should be beyond plenty of time even with the timer. Tbh, the timer is just there to provide the illusion of a challenge lol. However, having an option to have the timer enabled or disabled perhaps in the settings is a good idea that can be considered for sure.

Thank you so much for playing and commenting! I am glad to hear the pacing was balanced as I had hoped. It's a simple, mind-numbing game where players don't have to think much:)

I notice the seed cost is only applied if you change the seed type you have equipped.  Am I suppose to be able to plant the entire field while only paying for a single seed? Conversely, even if I don't plant the seed chosen, my money still went down as long as I click on the icon to select it. My bad if that was intended game design. I still enjoyed playing the game and had fun. I also thought the watering system was a cool idea. Thanks for the game!

Very well designed, and I really like how you incorporated the sliding mechanism. The game is a little difficult for me personally, but I suppose that's why the practice version exists. Thanks for the game!

Thank you for the feedback! True, I should make the no more order thing more obvious. I had a lot more planned for Doobie including what you mentioned, but ran out of time😭

Thanks for playing and commenting! I agree on the animations and its is something I will look into learning. Good idea about the icon! I will definitely do that.

Nice variety of beats. Red algae is definitely the hardest plant out of all of them for me personally. First rhythym game I've seen for this jam, and it's pretty addictive. Thanks for the game!

So cute! I love it! I had fun building my invicible army of plants. I did accidentally plant the wrong plant a couple times because I forgot I had them selected. I would love to be able to see the ladybug hold up something to represent the current plant selected as a quality of life upgrade. Thanks for the game!

Really fun once I figured out why my bee sometimes refused to polinate the flowers. The bee needs to rest close to the flower head area and not just on the plant. This game is right up my alley, so I am definitely biased hehe. Thanks for the game!