Thanks for playing! We added some instructions on the game page if you get another chance to play
AdventureByte
Creator of
Recent community posts
Feel free to include “a night of thievery”: https://adventurebyte.itch.io/a-night-of-thievery
Thank you I appreciate the compliment! It is actually being developed with Gamemaker Studio 2. You can learn more here: https://www.yoyogames.com/gamemaker.
Feel free to ask me about any other questions you may have about it though, it is a great tool!
First Harvest
This is the official start of functioning crops! They grow over time and yield seeds among other resources that goblins will collect for survival on the frontier.
This was a fun bit to work on and is pretty exciting because adding different crops shouldn't be too difficult now (once the pixel art is finished that is!).
Welcome to the devlog for Goblin Frontier!
Goblin Frontier is an open-ended adventure RPG game which focuses on exploration, base building, and survival in the harsh wilderness of a mysterious land. The game seeks to bring together the excitement of adventure games such as the Legend of Zelda with the satisfaction and reward that can be felt in Harvest Moon games or Stardew Valley when you create a homestead out of a once overgrown and wild piece of land.
The game will allow for houses and farms to be built by the player, these can even become home for both animals and NPC’s alike. Crops will need to be planted and harvested if one expects to survive on the Frontier.
I also plan on making it fully playable cooperatively with a friend on the same machine so you don’t have to adventure alone!
The game features procedurally generated terrain so that you will always have a chance to experience something new and discover interesting locations. The frontier will be full of unique, handcrafted places and you will never know what lies around the corner!
Follow this devlog and follow @AdventureByte on twitter and instagram for updates!