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Push Comes to Smush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #357 | 4.048 | 4.048 |
Overall | #1156 | 3.365 | 3.365 |
Originality | #1594 | 3.333 | 3.333 |
Fun | #2312 | 2.714 | 2.714 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Push Comes to Smush is a game about joining together blocks to smush bugs and solve puzzles!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
very fun game also nice pixel art and polished
I think the mechanic of connecting blocks isn't that clear to the player, so at first glance it seems buggy. But if you can wrap your head aroud the magic it's a pretty fun game.
Loved the style of this game, with the music/art/movement working extremely well together. Small learning curve on the magic, but after that it was easy to use and I was smashing every bug I saw! Ending music was a jam!
The art and sound is cool, I just can't figure out the magic mechanic
Thanks for playing! We added some instructions on the game page if you get another chance to play
Game looks and sounds amazing can't believe you did it in 48 hours but some of the gameplay is frustrating and confusing.
The game sounds and looks incredibly good. Nice work! Somehow, the fact that you die if you stand directly near a block that you push and need to play from the first level can frustrate many players and take away the fun and motivation to play. But without that, super game!
Loved the game! Seems pretty buggy when moving boxes though.
Very difficult to understand, I glitched through the wall in the first room, and I got stuck on the second room. I don't see how this ties in with the theme.
The magic controls seem pretty buggy right now. Sometimes the object moves how I expect, other times it just stays in place, and the rest of the time it decides to murder me even when I stay back from it. The collision detection for walls seems a little off too. Seemed like I could just walk through the tops of some objects.
Fantastic art though! Loved that part