A SHORT GAME ABOUT... BREAD?
In this game, you play as Lucas, a young boy enjoying his day off. His mission is only to get the bread and return home, but be careful—this could cost him his life..
Enjoy!
https://aethercode.itch.io/oops-my-day-off
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In this game, you play as Lucas, a young boy enjoying his day off. His mission is only to get the bread and return home, but be careful—this could cost him his life..
Enjoy!
https://aethercode.itch.io/oops-my-day-off
https://aethercode.itch.io/bliodnium
I want honest feedback for this version. I have refactored all of this game and added new things, but I need you to improve much more.
I need:
In "Bliodnium" you will put to the test your skills overcoming the challenges and collecting crystals. You will control a little ball in a environment with some obstacles, some very difficult, others not so much, overcome obstacles and master each level. You can?
After a long time without posting anything here, I'm here to let you know that the game's combat is now complete, all that's left to do is add the HIT system, and soon I'll add a HUD and a scenario to make the game more beautiful, thus finishing the development of this game. fan game. When I'm finished, I'll give my final considerations about this project.
Bringing here the update of the animation that I had done before, and you can see the notable difference from one to the other, this new one now brings more fluidity to the movement, making whoever is watching it understand what the movement wants to convey, which in this case is an attack.
I put this animation at 8 fps to show the details better, but this animation works better at 12 fps.
An interesting thing, “haste is the enemy of perfection”... I want to animate quickly so that the game is ready as soon as possible, so I thought that reducing the animation frames would finish quickly and have more time to do the others things, but as you can see, if you reduce the frames you cannot understand the movement you want to convey in the character and it becomes lifeless...
Interesting... What I have to do now is redo everything because the character is also a little stuck, and add more frames to make the animation fluid.
Well, soon I'll bring this animation here redone to show you the brutal difference!.
This fan game will be based on episode 137 of Naruto where the fight between Sasuke and Itachi takes place, the game will only have one level which will be a "boss fight".
Well, the idea of this project is to make more people aware of my work, and I also want to challenge myself, as I've never made a hand-drawn game so I can't guarantee that it will become the best fan game in the world, but I hope that follow me on this journey...
This is the main idea of the characters, I don't want to bring the original aesthetic of the Anime, I want to be able to bring something new while maintaining Naruto's identity.
(Yes, I'm going to change this Itachi's face lol).
I went back to developing the game, I had taken a break because I was going through a burnout (overwork) and that's why I had stopped.
Well, for now I just finished creating the final boss of the game, but after I finish his mechanics, the only thing missing is the scenery
The game is close to being finished, and I think I'm already planning an update :)
well, the game will start to enter the final stage of development, we already have the first enemy made and also the movements of the main character are already complete
these enemies will serve to distract the player while he tries to defeat the boss (that I'm still going to start modeling lol)
I don't have much to say, because I only worked on this enemy and made the main character's movements, but so far the game is taking the shape I want, I hope that maybe this week I'll have already finished the full game (if I don't procrastinate XD)
This is a fan game of the anime Demon Slayer (Kimetsu no yaiba) based on episode 17 where Zenitsu is fighting the spiders.
The game will only have a single level where you will have to kill the smaller spiders and then the "boss spider"
Well, for now I only have the Zenitsu model, and I also have some basic animations (idle, run, attack combo)
The idea is to finish this game this week, because as it is a fan game, I don't want to waste too much time. Soon I will bring more updates about the enemies for you.
"I decided to start this project because it was a long time without creating a game, I was a little off because I was trying to convince my mind not to keep creating side projects, even if it's just for testing, don't do that, you will only frustrate yourself more"
I know it's still too early lol but if you like my work and want to support it, feel free to subscribe to my Patreon where you'll get lots of benefits in terms of 3D Models, including even being able to download the models I use in my games, or you can just follow me on Discord where every day I'm posting updates on my projects, and the crazy things I'm doing with 3d lol
It is a hack'n'Slash action game where you control a robot that is on the run for being a machine of mass destruction, its creator could not control it and now you are out there, wandering in space in search of peace.
But in the middle of this way you are captured by patrol robots and they try to take you back to your creator, but in the middle of the way there is an error in the system of the ship where you are, and this error ends up causing the capsule that keeps you trapped open, so you can regain your consciousness.
From there begins his journey to try to escape from all those who want his end.
well, for this new phase of my game, for those who don't know, it's already entering the final stretch of development, so I wanted to add this level that will take place in a kind of cyberpunk city, where our robot will have to face some powerful enemies if he wants to get out of there whole.
https://talybaystudios.itch.io/mech-zero-lost-in-space
After a few months working on this project, I finally released an alpha version for you to test and give your feedback so I can improve the game. So I look forward to your feedback.
YOU HAVE BEEN CAPTURED BY HIGHLY ADVANCED ROBOTS THAT CAPTURE OTHER ROBOTS TO KNOW MORE ABOUT YOUR ARTIFICIAL INTELLIGENCE, YOU ARE IN A SHIP THAT WALKS OVER IN ANOTHER UNIVERSE !. YOUR MISSION IS TO MAKE ALPHA GET OUT OF THE SHIP AND BACK HOME WITHOUT BEING DISCOVERED. WILL YOU GET IT?
https://talybaystudios.itch.io/alpha-escape-from-the-spaceship