Really enjoyed everything about this one. Great idea, fun to play, and looks great.
agusuga
Creator of
Recent community posts
I really liked the swapping mechanic and it was cool to see how much you were able to explore it such as using it to make enemies attack themselves or travel through walls.
My one complaint is that the target for clicking on enemies and warp spots seems way too small. I missed a lot of swaps where I felt I had clicked but must've been just slightly off.
Game got stuck on level 2 (no enemies spawned and didn't progress) but I enjoyed what I saw! I like the shooting gameplay and the idea of having to save the enemies you were just fighting is cool.
It's a little unclear visually that the enemies touching the boundaries kills them. Maybe add a red glow or something similar to show it's dangerous?
Wasn't able to make it past the first door. I lit the two torches but wasn't sure what to do next. Maybe I'm missing something obvious so let me know and I'll try to get further!
I think the idea of having to use enemy projectiles to progress is interesting but it can be annoying to sit around waiting for the next attack. Maybe consider having the attacks bounce a few times to give some leeway on misses?