Highly aggressive and dangerous. Avoid any and all contact with this creature.
Aj_W
Creator of
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I scored 70 points, I believe.Really clever idea, executed very well! The art/models look great and the scnene was well designed. There was no music playing, however, it did not take away from the game at all, I thought the sound FX were plenty to keep the scene feeling alive (As a matter of fact, I wish I wouldve taken this route in my own game!)
All-in-all, excellent submission, great work yall!
first i’d like to thank you for playing and giving a great, in-depth review/comment!
my apologies again for the performance issues, will be sure to address those if i continue this project! Someone else mentioned about the music as well! might be smart for me to find a composer as i had a pretty limited selection for commercially free music, plus i don’t have the best ear either. As for the UI i totally agree, that was more of a “let me rush to get this in.” it’s still using the default unity font as well *insert face palm*
anywayyyyy, thank you so much for your time! :))
thank you very much! one thing i would add if i continued working on this project is the shield! currently upgrading the shield only increases speed. my original idea was to also upgrade the size (starting with a smaller one than currently in use and upgrade to one bigger than current shield). unfortunately it wasn’t it the cards for this jam.
thanks again for playing :)
thank you so much for playing, and not bad at all! but full disclaimer, the most of the art (castle, shield, trees, icons, etc.) is pre-made off the asset store.
i’m a programmer with little art experience. i’d prefer to spend my time programming and level designing instead of making models and art.
thanks again :)
thank you for playing and thank you for the feedback! for the timer, you are absolutely right, i guess i didn’t really notice it when i play tested so definitely should fix that, for the movement, what i think you’re seeing is i have the camera “stay behind” a bit, and when you stop the camera quickly catches up. i did this cause i thought it looked kinda ugly without it, however, if it’s causing gameplay problems i’ll address that as well
Hi Tottori, first off thanks for playing! Second, Im sorry you had some problems.
I could definitely understand lags on the web version as there is a lot of game objects in the scene and it has to load. If you wanna try it with hopefully less lag, may I recommend trying on downloading it?
I was a bit tough on the levels maybe because when I was designing I play tested a ton! and got pretty good at so I might’ve missed the difficulty increase, however I could see it being a problem so I likely will go back and balance the difficulty.
As for the timer, that is no bug. It stays going throughout the 8 levels and if you make it to the end that’s how long it took you to complete the entire game!
Thanks and good luck if you try again!