Does it have a wear specular or is it plastic?
ALeX_M83
Recent community posts
Greetings! Two separate xml files, one for the rear wheel drive model and one for the all wheel drive. I did this because I have more than 160 wheel configurations on a rear-wheel drive model, and if I add all-wheel drive configurations here, the game crashes a lot. Consider all brands of tires available in the game, plus goodyear and firestone. Plus a logical component - if you include the conditional cost of this very all-wheel drive in the configuration of wheels for all-wheel drive, then every time you change the configuration you pay only once, but you pay this very cost, which is wrong.
Archive with wheels - there are textures and i3D from a large series of TW. There are both standard ones from the game and custom ones, but I have a small problem - I adjusted the visual component through <objectChange node="wheelBackLeft" translationActive="0.900 0.750 -1.031" scaleActive="1 0.98 0.98"/> in the desk itself.