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Ambytar

94
Posts
2
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5
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A member registered May 01, 2024 · View creator page →

Creator of

Recent community posts

Thank you for playing! At the moment there is just the theme from the main menu on YT.

I am very happy to read that you had a positive experience with my title, thank you. :)

Thank you! :)

An interesting way of putting cute colorful birds and a cartoon skeleton together.
The way how one is going back to the main menu with this cartoon skeleton after loosing the level was creative. 
In the main menu: it is very pleasant to look at how the bird can let the wall (or ground?) dissappear.
Overall a nice charming mini game, nice greetings. :)

An art game which can be probably interpreted in many ways, especially the notable depiction of the signs from "60" to "666". It seems that the main character is trapped in some kind of an endless loop, maybe that's why it is called "Infinity Street".

When pressing escape it has so many options to configure, this was surprising. After I made the game easier in the settings: I managed to escape. :)

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Very surprising change from 2D to 3D. The character is easy to control. Your game has a lot of surprising mechanics that one can't expect at the start. One thing I would wish would be, that the background would not be pure black, but this is more a personal preference. Good job.
Nice greetings. :)

You hit the theme "unstable" very well. It is an interesting minigame. I wish I could see the space ship at the beginning too for more atmosphere because it is looking very cool.

Really fun mechanic and character. How you play the character is really well done. It was overall a nice colorful experience to see this orange stick moving arround the levels.

Thank you for your compliment! :)

Thank you very much, I appreciate to see that you recommend my art too be seen for everyone.

I hope it was not too wobbly, I tried my best to translate. :)

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Thank you that you are comparing my work of art with Black Mirror. I'm glad to read that you had a nice time with it.

It's an honor to hear that you enjoyed it! :)

Thank you. :)

I had some more ideas about how it will continue etc. after the current endscene but I guess the lenght of it is ok for a game jam.

Thank you for playing through the story. Glad to hear that I was able to give you a positive experience. :)

I am so happy about that you like my compositions. :)

Nice to read that my art excited you!

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Since I have no voice actors I decided for a louder music. :)
Nonetheless I hope you appreciate my self composed music.

Thank you that you like it that much. 

Thank you! The gd.games version is working normally without pink screen.
Don't worry. :)

The voice of the character is funny. :)
It is hard to master, I need more practice to reach the top.

Charming artstyle. With more polishing the details it could be a decent art game.
It has overall a relaxing feel to it.

Thank you for your feedback. After the jam I will take a closer into the dialogue texts again. Maybe I will find a way to lower the dB of my compositions.

Scene creating was very fast because the events are not actually so complex. On the other hand the zoom effect in the main menu took me some time to figure out how to do it.

Thank you that you took your time to review my submission.  :)
I am sorry for the spelling mistakes.

Thank you for playing it. :)

I am also not a native english speaker, so it was a bit hard to translate for me. Maybe I made some spelling mistakes but I am glad that you like it.

I enjoyed it. Nice idea with the stability bar. As soon as the character was unstable it was very hard to control it. :)

Thank you very much. I tried it again because it is looking promising, it seems that is now working for me, I am in the first level. :)

The running animation is really funny to look at somehow. :D
Good that you gave credits in your description.
The character design has its own unique vibe. :)

Nice to see you here too. I like your character. I was in the 8th lap and got caught. :D
It was surprising to see that the game is getting harder and harder after each lap.
Nice greetings. :)

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This platformer is very cute and stress-free. The things are working. I like the aspect that you can enter the next level without the need to collect all gems.

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You have made a solid fun platformer with a good level design. The cartoon art is appealing.

The intro scene with the heart was displayed perfectly. Unfortunately after this the screen was just pink and I could not continue. But it is nice to see a 3D game here in this jam. The screenshots are showing a level with detailed textures.

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Reminded me a bit of "BalanCity" but your "Kepp it straigt" is more action based.
Would be nice if some npcs would be sitting arround the tables for more atmosphere because the sound is suggesting that there are people having fun in the bar. It would also add fun if the throwable enemies would have an damage impact. Or other npcs would throw them to the player, would be more chaotic to hold the bar stabilized.

Overall you made a very solid title, good job.
Nice greetings. :)

To have changable controls is very luxury. 
I tried the itch.io and gd.games version several times, unfortunately I can not manage to start the game in the main screen whatever buttons I pressed (tried with custom controls and default controls).
The screenshots are very promosing.

Great "unstable" concept but it is very hard to play because the plate is rotating too much and very fast.
The pixel artstyle gives a funny atmosphere.

Creepy great atmosphere. Unfortunately a bit stuttering when some enemies are entering the screen but maybe it is because that it is played in the browser.