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AmethySlime

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A member registered Feb 04, 2022 · View creator page →

Creator of

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Yeah, sorry about the delay. I took a short break from the game. The new version is officially out now!

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I've been working on that, it's better than it used to be but still needs work.

Thank you for the feedback.

EDIT: I have completely reworked the physics/movement so this should no longer be an issue in the next update.

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What do you mean exactly? The dash on normal difficulty is still the same as it was, it's just slightly shorter on easy and longer on hard.

I'd like to make the experience better. Especially for speed running. I've been thinking about adding specific movement tech and a seeded mode so it's always the same to compare speeds to.

Thank you for the feedback! With this latest update I hope the game is a lot less frustrating (or more if you choose for it to be). Though the pesky corner egg is still there, some options have been added to make it easier to play.

A pause menu has also been added so that you can restart the game without refreshing plus a couple of other things.

Also the chickens no longer instant spawn when you grab your last egg so it shouldn't have a major difficulty spike at the last second.

Well I am glad you enjoyed breaking the game. It's super cool that you guys did this.
I did get a lot of feedback on difficulty so in the latest update difficulty options is one of the new features so hopefully it can be a lot more fun and a lot less frustrating.

Keep on keeping on! :)

Well, the game was just updated. One of which is difficulty options so it shouldn't be too hard for you now. :)

thank you very much!

I'm sorry you had issues with the sensitivity, it's been fixed now! Thank you for the feedback!

thank you so much, I'm glad you had a good time. I'm looking at updating the game quite a bit more after this jam ends!

this has been fixed and you can adjust if you pause during gameplay. :)

well, I'm working on some updates to the game I plan on adding later. One if which is difficulty and a mobile port!


Thank you for the feedback though!

thank you for the feedback!

I've made sone changes to the collision that I will release with a mobile update sometime soon. I've never seen falling through the floor.

Thank you for the feedback!

thank you!!

Awe don't hate them, they are just trying to keep their eggs safe!
I'm glad you liked it, it was a lot of fun to put together.

Please don't sue...

I'll be honest, it didn't even occur to me that it would be odd to go and make a 3D game for a jam.
With no prior experience I severely misjudged the time it takes to make anything. XD

I'm sorry our chickens got the best of you. 🐔

Thank you!
We worked really hard on it!

I'm guessing you didn't find the smile face eh?

The gang used to be much larger but was shrunk by a little more than  50% so that it doesn't self destruct in browsers. XD
Thank you very much!

It's a shame that you didn't make it, but we thought it was worth to have a horde show up at the very end, it makes winning a lot more exciting.

That might be it, I do remember them being even worse earlier in dev so I might have or might not have set it that way?

Honestly don't want to touch it for a couple days to check. I was looking at a lot of chicken over these past days lol.

ahh yeah, thats Unity being slow with its hit detection and us not having the time to calculate our own. :/

You can do it! I believe!

Good job on beating it!

Thanks!
There are so few games in this Jam that used 3D. Being my first Jam I guess I expected incorrectly to see more.
Sorry about the sensitivity, will probably give it a fix after voting is done.

I hope you found getting your 12th one egg-citing!

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Thank you so much!
If we had more time I would have loved to make launch pads and a map that was a bit more focused.

I ended up with quite a few ideas I would like to implement if we went about making a more fleshed out game.

Funny that we swapped designs without even knowing. XD

There used to be more, but HTML5 doesn't handle 500 so well.

Man this gave mega "Sploder Classic Shooter" vibes from when I was a kid.

I have to say the idea of other things trying to stop you from moving as rather clever for the limitation. Though I would really suggest not killing the player for staying still until they move for the first time. Dying a few times and not knowing why kinda sucked.

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More games need a 'Say street things' button.

I would suggest using W A S D for the buttons though as the ones you use are incredibly unintuitive for people.

I'm glad we changed our minds about what game to make otherwise we would have some tough competition here. :)

I am glad you tried it again and liked it, we worked really hard on it and it would have been a shame if the sensitivity kept you from trying it. Those chickens are just angry moms, if you leave their eggs alone they leave you alone. XD

I just want pellets that you can eat to get longer... when I play snek I want snake. XD

I missed something stupid obvious in my game that puts it to shame, just hoping no one notices it. XD

If you don't need democracy, you don't need screw.

I really don't like typing games, but this one got me. Lil'duckie.

This is one of the better implementations of the limitation so far.
A lot more creative than forced movement.

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I can say I got a good laugh when I crashed. So that's a plus.
Try again next Jam. :)

Genuinely one of the best games of the Jam so far!

If you are going to continue to polish it, then I will mention that things get wonky if you let go of anything that blows away and re-grab it before it does.

Well, this is incredibly well done for 3 days... I'm blown away.

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Thank you very much, I have no prior experience to 3D modeling and thought it would be fun to try and honestly I am surprised by how little 3D there is in the jam. I should probably note that in the description that you can change sensitivity.

I also noticed that the adjustment is not working for horizontal movement, but the deadline was less than 30 minutes away so it will wait til the ratings is over before it gets fixed.