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Circle Square Arena's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #56 | 3.250 | 3.250 |
Presentation | #95 | 3.250 | 3.250 |
Overall | #108 | 3.000 | 3.000 |
Use of the Limitation | #118 | 3.000 | 3.000 |
Concept | #172 | 2.500 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only me Tk98
Software used
Unity3D
Use of the limitation
if your keep stop you die, the enemys don't stop of spawning and the playing area, don't stop to close.
Cookies eaten
8
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Comments
lmao love homemade sound effects
The game is cool, and the sound effect is nice. Nice job !
woh
Loved the sound effects! Not sure if I triggered a glitch or if the player just has a lot of health, but I was sort of just sitting in-between all the squares for ages doing nothing, before eventually dying (I presume there's no timer; there was no feedback showing I was dead).
Hi King, thanks for feedback, actually the player don't have life bar, the only form for die is exit of the playable area and not moving, in the next update, I make a warning for die, and make a betterAI for the squares, thanks for you comment!
This dosent have annything with the game jam to do. No birds and you can absolutley stop moving
The sound effects other then being funny are really original and aren't annoying, we need more original games like this!
I like this sound effects xD
Man this gave mega "Sploder Classic Shooter" vibes from when I was a kid.
I have to say the idea of other things trying to stop you from moving as rather clever for the limitation. Though I would really suggest not killing the player for staying still until they move for the first time. Dying a few times and not knowing why kinda sucked.
Hi Grimms, thanks for your feedback, and yeah, I work to change the "Spawn kill", in the next update I fix it
This game is actually pretty fun! I would advise adding a health bar to the game though because it appears that the enemies do not instantly kill the player. I like the concept of shooting in the direction you are moving that's very creative!
Hi Quantam, thanks for your support, I thinking adding bosses or enemys more stronger, and maybe permanent unlocks or upgrades.