Play game
Flock Free's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #18 | 3.811 | 3.811 |
Overall | #26 | 3.716 | 3.716 |
Enjoyment | #36 | 3.486 | 3.486 |
Concept | #37 | 3.730 | 3.730 |
Presentation | #40 | 3.838 | 3.838 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Phillip Scott - https://twitter.com/IVo_F3412
Software used
Unity, Blender, Aseprite, Audacity
Use of the limitation
Game is almost an endless runner - the chickens cannot stop moving
Cookies eaten
0
Leave a comment
Log in with itch.io to leave a comment.
Comments
Great graphics, great sounds and great sense of humour :-)
Good work to get all that done for the jam. Nice one.
Thanks! really kind words :)
Lol this is great, like platforming lemmings in a way. Great concept.
hah thanks!
This was great fun, well done! I really like how the chickens stayed after each run, and how you had (seemingly) infinite runs as well - those two things combined meant I started to build bridges over the dangerous traps, using the sheer mass of chickens, which may have been uninentional (and very fun!). The sounds were also very good, they added a lot of personality to the game and were enjoyable in general! Overall it was a fun game, so good job!
Using the chickens as bridges and as tools was very intentional - that's why you are grounded on them and the can jump off each of them (even ride them) - but wanted to keep it as an AHA! moment :) Glad you had a fun time - thanks for the kind words
Funny and enjoyable! So many chickens were sacrificed in the first trap... I thought it was particularly funny that the fallen chickens were still there throughout the whole level.
Glad you had fun! F for the fallen poultry :)
Nice work! You have so many levels, that's awesome! The chicken sounds were pretty funny as well.
Hah Thanks - most fo them were all very last minute (like the final 2-3 hours of the Jam). Its amazing how funny pitch shifted chicken noises sound! Thanks for the comment!
Its funny i love it
Thanks, glad you enjoyed yourself :)
It's funny, the game remind me a scene in the stop motion animation movie Chicken Run
I absolutly love this idea of controling multiple characters at once but I think the level design don't make enough use of that mechanic.
The question of the camera also arises, who the camera must follow ? The most advance chicken, or this pack that stay behind and had more "value" than the solo chicken, does zooming out can be a better idea than a fixed camera, etc
I hope I'm not being too harsh here, I think there is a lot of under-exploited potential here. Good job though
Yea chicken run was the inspiration.
I agree that there is alot that I did not explore fully or even slightly with this. the camera is an interesting point too following the leader was the simplest thing that I could do in the time frame and zooming out meant that I had to show more on the screen (which was not a good idea :D). The game started out with only one chicken and ragdolls, and more ragdolls is better so I added more chickens, but it was all very last minute. i'm glad you enjoyed your time with it though!
After playing some rounds this game became a chicken warfield! ;D
Liked it, haha! Good job :)
Hah, yea it has a habbit of doing that :) Glad you enjoyed it!
Voxel graphic is brilliant, and gameplay is enjoyable. Great job!
Thank you for you great comment :)
Bro it's so funny! Idea is very good. Be honest, i thought to do sth kind of this, but thought rules won't let to publish so game.
Thanks! i'm glad you enjoyed it - its all cartoony and family friendly so next time go for it!
This was crazy fun! It's super awesome especially for three days. Great work!
Thanks! glad you enjoyed it :D
I really liked the idea, and the realization is great! I felt that the hammers were a bit unfair as you have no way to speed up or down the chickens to avoid them. My favorite parts were the little steps that allowed me to group up my chickens :D
Yea, the unfairness is everywhere in this project (was going for more a rage inducing thing). Hah i'm glad you used those steps like that! I found myself doing the same thing. Thank you for the great feedback :)
Great and fun idea. I generally like Lemmings style games, where you control the fate of your characters more indirectly. It's impressive for your first 3D project, keep up the good work!
Thank you for the great feedback
This game looks and feels amazing. I like how the chickens keep there bodies there every round which lead me to interesting things ;). Great Job!
Thank you for the kind words
Cool and good looking game with a very neat concept! But it does feel very much based on random chance whether a batch of chickens can survive a level or not.
Thanks, I appreciate that, during play testing I was able to complete levels consistently, but the difficulty may need tweaking haha
This game answers an important question posed by philosophers throughout the ages: What would you get if you crossed Flappy Bird with Lemmings? :) You would get unspeakable carnage.
One small request: Please put the controls on the game description.
Also, the Chickens Lost counter at the end of a level runs too slowly; I lost 191 chickens once and boy, that took a long time to count. :)
Hah thank you for the feedback, yea I will update the description! I put them on the main menu but that are maybe not visable enough! Then counter was meant to have a skip, but I clearly forgot !
Love the idea! its really clever and has some great art The controls are a bit finicky so its really hard to get more than one chicken to the end due to them separating from the cluster at the start,,, but that is really my only critique
Thank you for your kind feedback, I'm very new to 3D modelling (2 weeks ish) but I am proud of what I got done. Yea that was kind of the (unintuitve) feel that I was going for. I wanted you to fell annoyed that you couldn't save them all and when you saved 1 or 2 it was a good thing. But that idea maybe didn't come across that well
i am so bad at this game hahaha. i passed each level like one chicken at a time. it’s fun!
Glad you enjoyed - winning is winning :)
Nice little game! The only important advice I can think of is that I would personally iterate and polish more the mechanics/game loop to guarantee that IS possible to finish the level without losing ANY chicken. (e.g. have less chickens or put them closer or giving an additional jump or jump higher)
Otherwise players continue playing in hope to reach 0 chickens lost, but if it is not possibile, it is a bit unfair to the player...
Yea, I understand what you are saying - the loop I was going for was a little less serious and that through failure you would see your previous attempts. When you finish a level, you are immediately taken back to the main menu (to help reduce what you are talking about). But I should have made it clear taht you will not get a perfect run. Thanks for your feedback
Poor chicken I would like to save them all T_T Nice job btw, it's impressive to see so many levels :)
Hah! I know :( - Don't worry all the chickens are just sleeping and get taken to a nice farm :) Hah thanks, I had so many ideas for more but ran out of time as always!