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amuseum x boyas

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A member registered Sep 07, 2021 · View creator page →

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(3 edits)

Thanks for the comments, and thanks for pointing out sprite atlas for us. Sprite atlas solves most of the tearing problem. At the beginning, my partner and I have talked about whether to allow pressing multiple directions, and my partner wants to simulate old style Pokemon games and only allows 4 directions. We have heard multiple comments suggesting allowing pressing 2 buttons (especially when changing directions upon pulling objects), higher walking speed, allowing running on streets. We will discuss those concerns and see if we can improve in the future. Again, thanks for giving feedback to improve the game!

This is our game. If you get stuck in the middle of the game, I have posted a walkthrough video in the comment session of My Dear Bailey's game page. Hope you enjoy it. 

https://itch.io/jam/brackeys-8/rate/1680942#post-6553570

This is our game. If you get stuck in the middle of the game, I have posted a walkthrough video in the comment session of My Dear Bailey's game page. Hope you enjoy it. 

https://itch.io/jam/brackeys-8/rate/1680942#post-6553570

This is our game. If you get stuck in the middle of the game, I have posted a walkthrough video in the comment session of My Dear Bailey's game page. Hope you enjoy it. 

https://itch.io/jam/brackeys-8/rate/1680942#post-6553570

This is our game. Hope you enjoy it.

https://itch.io/jam/brackeys-8/rate/1680942#post-6553570

(1 edit)

Thanks for playing. If you get stuck in the middle, I have posted a video in the comment session of the game page. You can watch to get some ideas to reach the game end.

(4 edits)

Just a friendly tips for anyone who stuck in the first level. After the dialogue, you have to get all the player copies to reach the green light ball. You have to switch the controls of the copies by using a left mouse button click. 

There are more levels than I thought, a lot harder than I thought. I died more than twenty times to reach the end of the game. For people like me, who is not talented in action games, repeating failure for success are needed to get to the game end. I have asked my friend to help me to get over the first switching platform level. I have to say that the first switching level is harder than the level immediately after. I would like to suggest to have rearrangement of level sequence. For me, the difficulties rockets in the first switching level. After I persist to play about 1 to 2 hours, I finally beat all the levels. 

Though it may be hard to implement, I would like to suggest using a tab to switch characters instead of using a mouse click. A more clear instruction will be needed to tell the player how to switch the characters. A sign on top of the character may be needed (e.g. an upside down triangle marker) may be needed after the green light ball is on. 

The music gives a cure and calm feeling and matches the theme to fight anxiety. I would suggest to add more sound effects (e.g. when jumping into the light ball or lighting up other characters). 

Overall, the game is challenging (way more challenging than I can handle) and actually built my anxiety when I repeated the same failure and died too many times...I am glad that I finally beats all the levels. And for other players, if you can beat all the levels, I am proud on you too!

I finally reached "thank you for playing" :D

A lot harder than I expected, especially when the switching platform is pushing me away when I did not land on the center of the block in the last stage...

I reached the switching platform level and I died more than 10 times and still cannot get all the copies in the green light ball. Always gets one in and then the next one falls...😭

You're right! Maybe you can add the instruction to click the copies of the players to switch the player. I have read the comments on the game jam submission page mentioning switching the copies of the players but I only tried pressing random keys and did not try mouse button.

(2 edits)

I tried three times to beat level 1...but I am not sure whether there is bug or not. After the dialogue button appear and reading the dialogue, I follow the instruction to jump to the light ball. Then the number on top of the light ball decreases to 2. After I read the dialogue again, I sometimes can control one of the rest of the player, but most of the time can't. I am not sure how to beat the first level...I need help...

Thanks for the tips. I am thinking whether we reach the last puzzle or not. The scene contains "END" words on it and there is only one box in the scene (located at the beginning of the stage). Unfortunately, I did not take the screenshot, so I cannot explain well...

(3 edits)

(Game Jam Version) As the game is not fully completed, there may be bugs, glitches or insufficient instructions in the gameplay. If you stuck at any stage, you can watch the walkthrough here to get the cues to complete the game.

Terrific!! This is the kind of game that I would like to play in game jam (and the kind of game that I would like to make). Creative, challenging, decent, simple but visually appealing, engaging and lots of fun. Unfortunately, we stuck at the last puzzle of the end stage. We really want to know any cue to beat the last puzzle!

This is our game. Hope you enjoy it.

https://itch.io/jam/brackeys-8/rate/1680942

This is our game. Hope you enjoy it.

https://itch.io/jam/brackeys-8/rate/1680942

I truly want to attain the good end, but I stuck at the final stage of the cat challenge...I asked my partner to try and he also stuck at the same stage. We were expecting 3 waves of enemies, but finally failed in the 4th wave. Missing one ball leads to game end...I hope the cat can move faster or allowing 1 to 3 misses, something like a shield protecting the door and the shield will be destroyed when the cat missed a number of balls. Or like others said, a checkpoint between waves. Other than the game difficulties, everything is nice and polished, graphics are very presentable and the music suits the theme. Great job!

Innovative! The visual effects are really cool. This is an amazing idea to shoot infrared beams in a 3D horror game to discover the surroundings and experiencing the jump scare.

This is our game. Hope you enjoy it.

https://itch.io/jam/brackeys-8/rate/1680942

(1 edit)

It is an amazing game. I like the mysterious mask idea and tabbing to switching between reality and mysterious space. The game length is appropriate. It takes some time for me to discover the mouse is navigating both the facing direction and the sword, and even it shows locked door, I can still press space when I have a key. Boss fight is a plus for this game. The ending screen is a bit simplified when compared to other parts of the game. I hope there may be a change of background music in the boss scene (although switching between reality and mysterious space may make the background music transition annoying), and when the entities casts spell or the boss spawning enemies or attacking, there can be SFXs.

Everything is adorable and charming. UI is great. The atmosphere is good, but things get repetitive when the the lady bird's standard gets higher and higher. I hope the game can bring more rewarding feelings to motivate me to fulfill each lady bird's requests. For example, getting more intimate with the lady bird, a kiss, a praise, or an exchange of presents. Except for that, everything is nice and organized. Good job!

Tried two times but still cannot figure out how to finish the second night...😢

Tried two times but still cannot figure out how to finish the second night...😢

This is our game. Hope you enjoy it.

https://itch.io/jam/brackeys-8/rate/1680942

It take me sometime to figure out the 'Kaleidos' is not enemy and I have to touch the 'Kaleidos' to increase HP and let it staying with me. Overall, the gameplay is smooth and the camera shaking effect makes the game more engaging. It is a short but nice. If you have time, adding audio will be a plus. Well done!

This is our game. Hope you enjoy it.

https://itch.io/jam/brackeys-8/rate/1680942

This is our game. Hope you enjoy it.

https://itch.io/jam/brackeys-8/rate/1680942

The game runs smoothly, but somehow I find that the +30 soul cannot be collected 😢

I take some time to figure out where are all the three towers and where I am located. (A mini map may help but may not suit retro style?) I have another suggestion for the boundary of the stage, you may bound the camera to the floor area. In Unity, if you use Cinemachine, you can use confiner to do so.

This is our game. Hope you enjoy it.

https://itch.io/jam/brackeys-8/rate/1680942

This is our game. Hope you enjoy it.

https://itch.io/jam/brackeys-8/rate/1680942

(1 edit)

The level is challenging. The mechanics are easy to understand. I like the glow effect but when I clear more levels, I feel a bit dizzy due to astigmatism.

Here is our game. Hope you enjoy it.
https://itch.io/jam/brackeys-8/rate/1680942

This is our game. We didn't have time to fix the pixel glitches, but hope you  enjoy it.

https://itch.io/jam/brackeys-8/rate/1680942

This is our game. Hope you enjoy it.
https://itch.io/jam/brackeys-8/rate/1680942

This is our game. Hope you enjoy it.

https://itch.io/jam/brackeys-8/rate/1680942

Yes

Here's our game.
https://itch.io/jam/brackeys-8/rate/1680942

Hope you like it.

The hand-drawn style is stunning when used in a 3D environment. I like the way you show the ending in the basement. It is scary.