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A jam submission

PhantasmView game page

Submitted by Combador — 1 day, 11 hours before the deadline
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Phantasm's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2013.5653.565
Innovation#2013.3043.304
Game Design#2453.3483.348
Fun#2853.1743.174
Overall#2923.2253.225
Graphics#4043.1743.174
Audio#4582.7832.783

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
The player at first seems to be alone, but once he founds a mysterious mask, he realizes there are entities surrounding him

Did you write all the code and made all the assets from scratch?
I have written ALL of the code for the game, some assets were made by me (mostly sprites) and some were from the unity asset store (credits in the game description)

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted(+1)

WOW! I am SO GLAD you were my 20th rating - I probably wouldn't have discovered your game otherwise (with SO many games submitted) And... O....M.....G!!!!! I love it! This isn't usually the type of game I play, but I absolutely loved this!!!!!! The actual swinging of the sword! ? BRILLIANT! I almost quit and came here to ask if it was an unfinished game with no keys, then I notice the tiny little "tab" next to the mask on top of my screen (PS - maybe you had the issue I had last time - you can make your UI elements be the same size regardless of screen resolution. It was hard to see because it was very small on my screen) One suggestion I would make is to put text on the screen when the mask is picked up that says "press tab to use" or something like that. Whoa mama! When I put it on, I died immediately LOL I took it back off and tried "escaping" but they blew me up anyway hahaha I tried a few more times and made it to the boss at the end. Even his sound scared me! 🤣 I eventually made it out and saw the light. Great game. Great use of theme. Great job!!!!

Developer

Im glad you took the time to finish the game, and for this review.
Its true, the game is playable but far from finished, maybe with some extra free day I could polish some stuff, especially the UI and the sounds, add more feedback etc..

Submitted (1 edit) (+1)

A good game, but requires polishing and adding juice.

Developer

Thanks for playing and for the review

Submitted(+1)

Nice work with the ethereal plane! I thought there was an issue with the player sprite's facing direction until I found the sword

Developer

Thanks. I agree it looks weird at first, it was an experimental mechanic I wanted to play around with!

Submitted(+1)

Right off the bat, pixel art looks amazing!! I also freaking LOVE how you actually have to act like youre swinging your sword by moving the mouse to attack, it really gives a sense of immersion! The whole concept of the mysterious mask is really cool, too. But i feel like killing the enemies is a bit too easy, and the audio could use a bit of work. Overall, amazing game, great job! :D

Developer

Thanks for the detailed feedback, yes the audio could definitely use some work, and the sword mechanic was experimental but Im glad you liked it

Submitted(+1)

Really cool and fun! please rate my game, too.

Developer

Thanks! I also rated and commented on yours

Submitted(+1)

Incredible top down adventure game!

Pros: great soundscape, cool art style, really awesome base mechanic, unique combat system, good length

Cons: as much as I like the move mouse to attack combat system it felt a tad combersom and I think it could be improved while still keeping it's charm, some of the SFX weren't ver balanced for example the boss's laser attack was extremely loud compared to the ambiance which was very very quiet.

Overall one of the best games I've tried so far, definitely deserves more ratings.

Developer

Thanks for the descriptive feedback, I will take this in consideration for my future games, defo need to focus more on the audio design of my games

Submitted

Incredible top down adventure game!

Pros: great soundscape, cool art style, really awesome base mechanic, unique combat system, good length

Cons: as much as I like the move mouse to attack combat system it felt a tad combersom and I think it could be improved while still keeping it's charm, some of the SFX weren't ver balanced for example the boss's laser attack was extremely loud compared to the ambiance which was very very quiet.

Overall one of the best games I've tried so far, definitely deserves more ratings.

Submitted

Great job, I love the world toggling at will and feel like this would make a great basis for a full game.

Developer

Thank you

Submitted(+1)

Very very cool!

Developer(+1)

Thank you

Submitted (1 edit) (+1)

Excellent take on the theme! Good work!

Developer

Thanks!

Submitted(+1)

I like the idea with the mask. And combat system is different from other games. My critics: when I wear a mask I can still collide with some objects (especially crates) that are visible without a mask. Graphics are cool, music adds atmosphere. The game fits the theme. I had fun! And if you will be continuing this project in the future, you can add some easter eggs when you destroy crates.

Nice job!

Developer(+1)

I put a lot of thought into whether you should be able to collide or not with the environment or not, but it seems it troubles a lot of people, my logic was that you would also collide with the ghosts if they weren't.. ghosts, so the furniture is there you just dont see it. But during the testing phase I did feel like it was a bug rather than a feature

Submitted

Okay I get it :D

Submitted(+1)

Really cool game, I like that enemies telegraph their attacks and the art is really cool. 

I think this could have been an in-browser game too. 

Good job, I liked the game

Developer

thanks for the review, I rated yours

Submitted (1 edit) (+1)

It is an amazing game. I like the mysterious mask idea and tabbing to switching between reality and mysterious space. The game length is appropriate. It takes some time for me to discover the mouse is navigating both the facing direction and the sword, and even it shows locked door, I can still press space when I have a key. Boss fight is a plus for this game. The ending screen is a bit simplified when compared to other parts of the game. I hope there may be a change of background music in the boss scene (although switching between reality and mysterious space may make the background music transition annoying), and when the entities casts spell or the boss spawning enemies or attacking, there can be SFXs.

Developer

thanks for the detailed feedback!

Submitted(+1)

Realy good game imo, i realy liked the idea of actualy swinging the sword you're self in order to use it, altrough i think it was too op when fighting with the boss. and i also realy liked idea of having two alternate realities

Developer

Thanks, the sword mechanic was an idea I wanted to explore, glad you liked it

Submitted(+1)

good job

Developer

thanks!

Submitted(+1)

Amazing! I really liked the audio and art assets! The gameplay was also fun and calm.

Developer

Thank you!

(+1)

Great game ! 

Developer

Thanks for trying it out

Submitted(+1)

Its fun to play. It would be better if you had added more animations and more game fell, but for the rest it was fine

Developer

Thanks for the review, yeah I agree some parts feel empty and dull, I should have worked more on FX and animations

Submitted(+1)

It was fun i mean really i had a good time playing it. It would need more polishing in some aspects but its great

Developer

Thanks for playing it and for leaving feedback

Submitted(+1)

Pretty nice game! The switching to and from the enemies is nice. Was a bit annoying sometimes though to travel through the world normally to go through the doors, find a locked one and then have to backtrack. 

Developer

Thanks for playing, yes the game has one point at which you have to backtrack to get the second key, I wanted to add some gameplay without making the game too hard

Viewing comments 22 to 3 of 22 · Next page · Last page