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Angry Ant Entertainment

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A member registered May 18, 2020 · View creator page →

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I have been in this business for thirty years. We developed our own game engine in 1999 and used it until 2006. I know how much work and cost developing an engine is. So Unity back then was a great development as Unreal and ID's engine were unachievable due to their high licensing prices.
Right now, unreal is the only viable engine when it comes to stability and professionalism compared to Unity. The problem is, and I know this from colleagues that switched, is that Blueprint coding is very limited. For 'simple; games it is okay, but as soon as you are trying out-of-the-box stuff or more complicated features, you will need to switch to coding in C++. Being a deep programming language, there are two major problems: 1. It is harder to learn and you have to do a lot yourself (memory management, for example) and 2. The compiling times for even a simple script lies at 30 minutes to an hour depending on your system. Meaning you wait for that time until you can test if your new code actually works. Unreal is great for large teams, with the latest hardware, and big budgets. Their VR development until recently barely reached 45FPS from what I have heard from other developers.

I am pretty sure Unity will row the entire thing back and most likely fire Riccitiello. EA got rid of him when he messed their brand up. But that is only a guess, of course.

It is now popping up in the searches.

Thanks!

Hi.
I uploaded my game assets file via Butler Sunday night last week.
Everything seems to have gone okay - I can buy it and it is indicated as Published - but 'Particle Heaven' does not show up for any search term and did not show up under Recent game assets.
What did I do wrong? :)Thanks in advance!

Lars

Hi guys. I have the same problem. .My assets package (pushed with butler) has been up and set to be available publicly since Monday morning but it does not show up under recent or any searches. Is it still in review? I read eveerything you mentioned above before I published. Did I make a mistake somewhere?