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AnthroGrux

5
Posts
1
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A member registered Apr 09, 2022

Recent community posts

(1 edit)

Hi, my name is Cody, and I am an aspiring Games User Experience (GRUX) researcher, which entails running usability reviews of games to identify usability and UX issues that prevent players from experiencing your game the way you expect. So far, most of my projects have been one-off reviews like this one, but I would ideally want to develop a long-term partnership, implementing different GRUX methods like diary studies, monitored playtesting, etc. throughout the development process. 

GRUX is generally focused more on behavioral considerations (how players will interact with various aspects of your game) and less about attitudinal factors (how players will like your game). We can discuss the specifics of what you would most be interested in getting feedback on, and I am interested in sharing this work as a case study for my portfolio, and perhaps including it on a blog. This might create some extra publicity and interest in your game, so hopefully a positive thing for both of us.

Let me know if this sounds interesting to you or if you are interested in collaborating.

Hi, my name is Cody Skahan and I am an aspiring Games User Experience researcher, which entails running usability reviews of games to identify usability and UX issues that prevent players from experiencing your game the way you expect.

I  wondered if you would be interested in a usability review for Chromosome Evil. In this capacity, my review would be focused more on behavioral considerations (how players will interact with various aspects of your game) and less about attitudinal factors (how players will like your game). I can, of course, give my personal opinion, but my official report identifying the top issues I find will focus on these usability problems. We can talk more about what areas you would like me to focus on, too. 

I think your game idea is really interesting, but I am also interested in sharing this as a case study for my portfolio, and perhaps including it on a blog. This might create some extra publicity and interest in your game, so hopefully a positive thing for both of us.

Let me know if you have any questions and if there are any other focus areas or deadlines that I should consider.

Best,

Cody

 

 

Hi, my name is Cody Skahan and I am an aspiring Games User Experience researcher, which entails running usability reviews of games to identify usability and UX issues that prevent players from experiencing your game the way you expect.

I  wondered if you would be interested in a usability review for this game. In this capacity, my review would be focused more on behavioral considerations (how players will interact with various aspects of your game) and less about attitudinal factors (how players will like your game). I can, of course, give my personal opinion, but my official report identifying the top issues I find will focus on these usability problems. We could discuss a little more about what specifc areas you would like feedback about.

I think your game idea is really interesting, but I am also interested in sharing this as a case study for my portfolio, and perhaps including it on a blog. This might create some extra publicity and interest in your game, so hopefully a positive thing for both of us.

Let me know if you have any questions and if there are any other focus areas or deadlines that I should consider.

 

Best,

Cody

 

 

Hi, my name is Cody Skahan and I am an aspiring Games User Experience researcher, which entails running usability reviews of games to identify usability and UX issues that prevent players from experiencing your game the way you expect.

I saw your post looking for playtesters for potions, scrolls, and hell, and wondered if you would be interested in a usability review for it. In this capacity, my review would be focused more on behavioral considerations (how players will interact with various aspects of your game) and less about attitudinal factors (how players will like your game). I can, of course, give my personal opinion, but my official report identifying the top issues I find will focus on these usability problems. I see you are very interested in feedback about gameplay, difficulty, and controls, so I would focus on these topics.

I think your game idea is really interesting, but I am also interested in sharing this as a case study for my portfolio, and perhaps including it on a blog. This might create some extra publicity and interest in your game, so hopefully a positive thing for both of us.

Let me know if you have any questions and if there are any other focus areas or deadlines that I should consider.

 

Best,

Cody

 

 

Hi, my name is Cody Skahan and I am an aspiring Games User Experience researcher, which entails running usability reviews of games to identify usability and UX issues that prevent players from experiencing your game the way you expect.

I saw your post looking for playtesters for your deck building game, and wondered if you would be interested in a usability review for it. In this capacity, my review would be focused more on behavioral considerations (how players will interact with various aspects of your game) and less about attitudinal factors (how players will like your game). I can, of course, give my personal opinion, but my official report identifying the top issues I find will focus on these usability problems. I see you are very interested in feedback about balance, interaction of cards and presentation of cards feel for the player, and those types of questions are right in my wheelhouse :).

I think your game idea is really interesting, but I am also interested in sharing this as a case study for my portfolio, and perhaps including it on a blog. This might create some extra publicity and interest in your game, so hopefully a positive thing for both of us.

 

Let me know if you have any questions and if there are any other focus areas or deadlines that I should consider.

 

Best,

Cody