These effects look awesome, my man! I've been eyeing this for a while, but being Brazilian is so hard lol :')
Any chance there'll be a sale anytime soon?
Argoos
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No, everything I’ve tried so far has worked really well! I’m just a bit lost on how to set the room up. When I open the demos, everything seems to be very well lit and the light is well distributed- I’m having a bit of trouble getting that same result. Everything’s very dark (even when I brought the ambience intensity all the way to 1 and played around with other variables in the controller obj) and I’m trying to figure out how you set up your scenes to have everything spread out so nicely without having like 30 light objects :(
And yes! Using normals and materials. Should also mention this is a pixel art project (which I’m aware isn’t the targeted use for the asset, but you got some great results in your demos!)
Ah, I see
Yes, I was meaning the actual .yyp project file because it'd be really helpful to see how you set up the lighting in the rooms- I played around for a few hours but couldn't get them quite like you had them (I also think I may be putting in too many light objects? Not sure).
I do understand the private asset issue though, that's too bad :(
Do you have any plans to add .yyp files (without any paid assets) in the future?
Hi!
I just purchased the engine and I'm trying to figure things out, but I admit Im an extreme beginner with this stuff. I was wondering if there were any of the demo projects available for download as a GM project? It'd be really helpful to be able to see just you set up the light objects in the map (how many are needed, what settings you used to achieve a certain look, etc.)
thanks for the great tool!