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ArtemPindrus

9
Posts
2
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A member registered 38 days ago

Creator of

Recent community posts

I belieeeve the problem with indicators comes from the fact that I made raycast for the interaction with draggable objects way too short :p
Noted that! Thanks! :)

Yeaah, I'm a fan of those Amnesia-like interactions with objects :)

Whoa, that was intense! The progression of a ghost feeling like no thread to full blown problem is really well done!

Great atmosphere and sound design in here! I like how you need to take care of two things at the same time (sneaking and breathing) to get past the monster.

The ending caught me off guard. Good job!

Fun and challenging! The only criticism I have is that 10 answers might be a little bit too much, as it gets boring quick after loss

Oh, wow, definitely my favourite one in the jam so far.
Love the mystery and the way this game progresses to solve it.

I would like to see an expansion on this idea. Great job!

Oh nooo. Highly appreciate the report! I'll look into it immediately.

Glad you still enjoyed it!

Happy to hear that, thanks :)

Very impressive work for only 7 days. I see a dev that knows what he/she is doing. Good luck with the development!