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ArtemPindrus

17
Posts
4
Followers
3
Following
A member registered Sep 19, 2024

Creator of

Recent community posts

Gross. I love it!
Simple but effective. Well done!

A little bit bumped by the fact that your choices don't matter, but that's fine for the time limit.

haha, his father didn't teach him to crouch

don't say me you beat him with the axe only馃憖

Enjoyed it a lot! Well done, devs!

Yo, if the game doesn't run follow the instructions from download page on the Itch.io game's page itself.

馃

Atmosphere is on point!
But the balance is broken. It's really hard to learn how to avoid enemies when they stack up after every tape and you have to start over every time you fail.
Overall extremely impressive work. Enjoyed it a lot!

(1 edit)

Yo! Sorry for not making it clear enough :p
You need to get rid of items (crates) off the door. You might need to sit down to reach for crates (CTRL) and drag them. Then upon interaction with the door (LMB), the character will lead you to the further tasks.

I belieeeve the problem with indicators comes from the fact that I made raycast for the interaction with draggable objects way too short :p
Noted that! Thanks! :)

Yeaah, I'm a fan of those Amnesia-like interactions with objects :)

Whoa, that was intense! The progression of a ghost feeling like no thread to full blown problem is really well done!

Great atmosphere and sound design in here! I like how you need to take care of two things at the same time (sneaking and breathing) to get past the monster.

The ending caught me off guard. Good job!

Fun and challenging! The only criticism I have is that 10 answers might be a little bit too much, as it gets boring quick after loss

Oh, wow, definitely my favourite one in the jam so far.
Love the mystery and the way this game progresses to solve it.

I would like to see an expansion on this idea. Great job!

Oh nooo. Highly appreciate the report! I'll look into it immediately.

Glad you still enjoyed it!

Happy to hear that, thanks :)

Very impressive work for only 7 days. I see a dev that knows what he/she is doing. Good luck with the development!