You play as a dog jumping from pocket dimension to pocket dimension while vibing to the music. After half a year of development we are ready to share it on itch.io!
Check it out: https://korpsian.itch.io/paradogx
You play as a dog jumping from pocket dimension to pocket dimension while vibing to the music. After half a year of development we are ready to share it on itch.io!
Check it out: https://korpsian.itch.io/paradogx
thanks for the nice feedback ^^
yes music would be cool but i did not got the time for everyting else... also the lvl itself is just half finished :P.
To the upgrade thing... i think this will only be a prototype and nothing more. It was ment für the LowRez GameJam and i struggeld with the 64x64 pixel thing and upgrading it to a higher resolution is with that not possible.
i actully found some stuff here in the forum: https://itch.io/jam/lowrezjam2016/topic/19276/unity-setup-request
I habe a 1x1, a 2x2, 4x4 and a 8x8 pixel test sprite. The Problem is, unity is not properly projecting it when i set the game resolution to 64x64 (pixels are not projectet properly, color blending, squers get to circles etc. etc.. If i try to do 640x640 it works perfectly. the problem is... there are to much pixels now (duh)
Is someone also working in Unity and have an idea how i can fix that?