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asasasp

13
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A member registered Oct 19, 2023

Recent community posts

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Sorry to bother you... I’ve completed the Chinese translation of Chapter 1 and updated it to version 1.01. Unfortunately, it seems someone else is also translating Chapter 1?! What a coincidence. My version is entirely  manually translated... Everything have be translated,except for the js. content, puns, and a few strange places (like the 'special' in the battle interface, which doesn’t seem to be in system.json?)

Lastly, it seems that version 1.01 of  Chapter 1 has some issues... Sorry, I don't know if it's a bug? For example, the gallery for 2-4 event is automatically opened when the game starts, even if you haven't played it yet. Is this a bug? Also, when clicking on the blank gallery, the game crashes, seemingly because the titlecursor.ogg file is missing. I took the liberty of modifying these two parts: I changed the first one to be closed by default and copied Cursor2.ogg to replace titlecursor.ogg to fix the second issue. I apologize for taking these liberties.

https://files.catbox.moe/cnsv2x.rar

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// Spoilers ahead:














Finally finished the game! The experience was unexpectedly great! I'd give it a 4/5. The cutest character is definitely Alon! Among the three routes, I feel the Rune route was the best crafted. The storyline for Rune is exceptionally well done, starting with the tragic scene of Rune's childhood, which instantly drew me in. The flashback during the fight with the "monster," where Rune recalls his father's words... was just so powerful.

The Max route, on the other hand, perfectly complements the overall plot. For instance, right after finishing Rune's route, I thought... although it was amazing, maybe the story’s setting was a bit too romanticized? Shelter is now free and becomes a sort of Eden? But after playing Max's route, I realized that wasn’t the case at all. Rune is a competent hero who carefully balances everything in the chaos.

However, I do have some small complaints... about Max's route. I was initially drawn to the game for Max, but in the end, his route seemed more about unraveling the story. Even though it's the longest route, Max himself doesn’t dominate most of it. He remained a bit too calm throughout, and his growth and changes were more seen from a third-person perspective, with very little direct expression from the character himself. Could this be related to Max’s personality? Acri’s existence was completely erased, with all of Acri's past automatically transferred to Max, and he was the only one aware of everything. Then he quietly bore the weight of it all, taking over Acri's role in the shelter and carrying the burden of a tragic history. He even ended up comforting Luke, who had forgotten everything. His rare outbursts were just a few complaints in the afternoon. There seemed to be too few descriptions of how he viewed and came to terms with all of this.

Another thing is the relationship between Acri and Max. There were too few perspectives from Max’s point of view. I understand Acri’s thoughts throughout the entire story very well, but Max’s thoughts... yes, they were written, but compared to Acri’s development in the same route, it felt like there was less focus on Max.

And then there's Shagbark... It seems like they don't appear in the other routes or during the daytime, right? Are they... usually staying in the shelter as well? Or did Max summon them back urgently after the disaster struck? If they were usually in the shelter, why didn’t we see them during the day? This is a big contrast with the other route NPCs...His views are so similar to Teak’s; if he had been there, maybe he could have guided Teak? Based on the daytime descriptions, I initially thought the person who attacked Max and Acri before was Teak. But it turned out to be Shagbark, which felt like it came out of nowhere...


 Damn, I think I just realized something while writing this! Could it be that Shagbark is the result of history “correcting itself” after Teak “disappeared”?! Teak vanished, so Shagbark appeared?!Even though Luke allowed Max to retain his memories of Acri, he didn’t preserve the memories related to Teak. Everything was replaced by Shagbark. And the final event with the cable wasn’t transferred to Shagbark because of Alon’s knife—Alon and his belongings have the ability to escape history’s corrections. Is that what happened?!

很棒的游戏,就是太太太太太难了....作弊模式不能中途开启吗?

Hello!Is the 0.7.2 version on Itch.io  same as the 0.6.3 version on SubscribeStar? I couldn't wait for the public release and subscribed to your SubscribeStar to download the content of the second supplementary pack half a month ago. But now I noticed that the version numbers are different.

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A trivial suggestion: On the third day of the Bjorn route, Bjorn's sprite is depicted wearing clothes... but shouldn't Bjorn only be wearing underwear here? Also, when Bjorn sees the message from the professor on his phone, in the previous sprite he wasn't wearing a hoodie, but suddenly wears one in the next sprite. Is this a bug?

Great! Does it mean that the gutter trash finally finished and the third chapter will begin? Or the update of gutter trash still not finished? I want to buy gutter trash until it totally completed. 

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Great!I love this mikko and lake

Great game! Been eagerly awaiting updates!

Does Jesse's pet mouse mentioned in the Jeese's route have a chance to make an appearance? I'm quite interested in it. Will the protagonist have an opportunity to be trained with the little mouse by Jeese? Like, perhaps engage in a "friendly competition" or something of the sort? 

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Great, I downloaded and played it as soon as possible! It's really rare to see games with such a niche kink like shaving, I really love you!! I am currently considering whether to purchase two additional routes for $8. Could you please reveal the kinks involved in those two additional routes?And do the additional two routes include CGs?

You can explore the Jenna route, where you'll find out what Leo actually saw. Of course, in the later stages of both Leo's and Flynn's routes, you'll also get some hints. Although Leo may appear a bit crazy in his own route, to some extent, he isn't insane; he simply noticed things that others overlooked. You can go back and revisit those seemingly nonsensical scenes in the later part of his route. In Jenna's route, everyone will discover a fact that should have been very noticeable.

If the visual novel genre had its own Oscars, this work would undoubtedly deserve a major award. To date, I have not encountered a visual novel that can compare to the excellence of this piece. The writers and scriptwriters of this VN are truly remarkable; if they decide to pen anything else as the main contributors, I will certainly continue to follow their work. Of course, the artists and composers are also exceptionally talented. Thank you all for bringing us such an astounding piece.

The Echo Project stands out as unparalleled in the FURRY VN domain. From crafting the romantic FVN Adastra to the serious and suspenseful FVN The Echo, and now venturing into the realm of adult suspense with The Smoke Room, the versatility of this group is truly impressive. I find it hard to imagine what surprises this team will bring us in other genres in the future.

Your art style is absolutely fantastic! Honestly, I'm absolutely in love with your art style. It's rare to see a game with such a simple and cute style. Only your game and another furry mystery game that's been in development for over a year are using it. I dare say that if you can finish the game or create some longer games in your style, it will definitely take off! Your style is truly captivating, trust me.