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AtomicBox

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A member registered Sep 08, 2018 · View creator page →

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Yes, that is a good point. We will implement that with the other fixes now that the Jam has concluded. Thank you good sir.

Thanks for the report, we will fix this when the Jam voting has concluded.

Thanks for your comments, yes, we use something similar to SurfaceEffector2D, but it is slightly modified to work with our player controller.

Ok, thanks I will have to play with it.

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That is unfortunate. What web browser and operating system are you trying to play it on? Thank you for your report.

Thanks you for reporting this, we will have to look into this.

Thanks for playing, we will have to look into that.

Thank you we appreciate it.

Thank you so much, I appreciate it.

Thank you very kind of you to say.

This experience was really cute and fun. I really enjoyed the deck building aspect, and the illustration is quite well done! It could use more audio tracks, but that is minor. Overall a solid well polished submission.

Thanks, I will look into adding more control options.

Thanks for your words of encouragement. If you don't mind, what difficulty did you play it on and what did you find most difficulty?

Thank you, I am happy you want to see more.

I am glad you enjoyed it. Out of curiosity which difficulty setting did you play it on?

That is awesome to hear, thank you.

Awesome I am glad you are enjoying it.

Thank you, I really appreciate your feedback. It will help me tighten it up.

Great sense of humor.

That shark is awesome haha.

This is my favorite submission to the Jam thus far.

Fun game with lots of room for expansion. The boss was challenging but not impossible.

Thank you, I am glad you think so. I will tighten that up amongst other things and Update after the Jam.

This title is really fun and challenging. Nice work!

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The artwork in this game is serene. I feel this title has a lot of potential for further development. I think that, with a faster pace and more mobility, it could be tightened up. Overall really nice, well done!

In my own testing I have come across a bug, where on the start screen the "Press any Key or Button Function," is not working properly and can lead to the start screen music to not fade out when transitioning scenes. Also in actuality the only buttons that do work are the A Button or the Space bar. I have found that if you wait a bit and then press either of those inputs it works properly.

Thanks for the tip. Will have to try it out.

I am for sure going to have to balance the difficulty, thank you I appreciate your input.

Thank you, what would you recommend for keyboard controls?

Thank you, I appreciate your feedback. Were you able to play beyond the demo level?

I am sorry about that, were you playing within the Browser or on Desktop?

Yeah, I am product of that era. Thanks!

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Thank you, I appreciate your feedback. When you wrote "The game does not do anything after the tutorial, what exactly happened?"

Really cool, simple and cathartic.

This was a pretty cool little experience, very engaging and well designed.

Thank you, I appreciate it.

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I have been having issues with it crashing at random times while playing, I apologize to anyone who is also experiencing this issue. I am currently working on a solution.

-UPDATE added a Windows version for those having issues with the HTML5 version.

Thank you, I appreciate it. This was my first Jam and have to say I am addicted. Best of luck to you aswell.

Weird, I tested it and have no issue. I do however collide with the corner, but it bumps me up. I am sorry for this experience and thankyou for addressing it. I will add it to my list to update once the Game Jam has closed.

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If you are where, I think you are. The level edges portal to the other side, which allows you to access the basket rope seen on screen. Or are you saying you can't get back onto the grey bricks?