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AuriseGames

111
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A member registered Dec 26, 2018 · View creator page →

Creator of

Recent community posts

Keep trying! You can do it! :)

Thanks for playing! ^^

“Finite runner” sounds great xD Thank you for your feedback!

Thanks for playing! ^^

Thank you very much for the feedback, I really appreciate it! My design philosophy is to incorporate information into the gameplay as seamlessly as possible, adding the fewest HUD elements possible. In this case, I used particles to indicate the amount of treasure you're carrying (roughly) and to show that when you stumble, you drop the treasure. But you're right, I fell short in visually explaining the game mechanics. Thanks again for the feedback, I'll keep it in mind when improving in my future projects ^^

The dragon movement is so smooth, I love it!

This is a very unique and cool game concept! You should definitely continue developing it into a full game. Good job!

This is a really charming, funny and interesting game. Very good job!

The art, presentation, music, sounds, and use of limitations are all perfect! With a bit of polishing on the gameplay to make it smoother and more responsive, this would be a pretty good whole game!

Thank you for your feedback! :D

Thanks for playing! ^^

Thank you for the feedback! I intentionally designed the game to emphasize the consequences of greed with high risk and minimal rewards. However, I appreciate your suggestion for a restart button to make the game more accessible for players aiming for high scores. During development, I often resorted to running into the dragon’s mouth to restart! Your input will definitely be considered for future games. Thanks again for playing!

Thanks for playing and rating! ^^

Thank you! This is my first godot game, i'm still learning, but it's a very cool engine!

Thanks for playing and for the feedback! ^^

Very cool use of the limitation and nice art!

So cute and fun! Good job!

The game is fun! Nice job!

I like the art style!

The art is wonderful!

This game is so fun! I've enjoyed it so much.

Thank you so much! :)

Thank you so much! :D

My record is 42 ;) Thanks for playing!

Thank you!

Thank you so much! ^^

(1 edit)

Thank you for playing! The last time I saw a Dragon in person, I was sooo scared O.O xD

Thanks!

Hi, thanks for playing my game! I'm sorry, but I'm not going to make it open source for now. But you can replicate this idea if you want, I made it in 2 days, so it's not hard to do. Again, I'm sorry and thanks for playing!

Thank you for playing and giving feedback, I appreciate it very much! But I'm sorry, this game is no more in development.

Thank you for playing and leaving a comment! Im so glad you liked it, but I don't think I will work more on this game, sorry!

Thank you! I think I added a reverb effect to the sounds around the walls, but maybe it's very sutile. Good luck with your game!

Thank you! I'm so glad to hear that, but I recomend you searching for info on the offcial wiki, this is just a fan game and it's very short. Again, thanks for playing!

Hahaha, don't worry! I'm focused, I only make games on my free time ^^

Thank you! My focus on this project was the immersion, and it seems that I did it well ^^

Thank you very much! It's true that it's very small, but I'm currently studying at the university and I have no time to make bigger games (although I would love to make them). Maybe I could go deeper with this project if people like you keep asking for more, so, who knows? ;)

Wow! That's insane! I'm so happy to hear that and I wish you luck. Thanks for playing!

Thank you so much! Maybe if a lot of people ask for it, I'll consider doing it. Who knows? ;)

Thank you! That was the original purpose of the project, making a nice looking game and an immersive experience. By the way, the movement is the default "first person" preset that Unity provides you. Thanks again for playing and leaving a comment! ^^

Woops, my fault! Thanks for playing and for leaving a comment! ^^