Hello, I have contacted support and have not received an answer since 28, May. It's a really important issue!
Support Ticket ID: 209161
Thanks,
avdain
Thank you, you're already on the right track!
My plan was to make a game with a design that is 50/50 movie and game. There are also big plans for this game, like adding AI characters and more!
I must admit that I have had little time to add more details due to other professional commitments, but knowing that you found enjoyment in the experience means a great deal to me.
Everything you said was the direction I wanted to take the game design in.
Thanks for playing.
Glad to hear you enjoyed the visuals and appreciated the unique challenge of the game. It was exactly what I set out to do: create an immersive experience that plays with the player's perception, and it's nice to know that it resonated with you.
Your feedback means a lot to me.
Stay tuned for more exciting adventures!
Thank you for your kind feedback and for spending time in my game. It's great to hear that you enjoyed exploring the game.
I had to balance this project with other work commitments, so I wasn't able to include as many details as I would have liked. But it's nice to know that you enjoyed the game.
Thank you very much for that.
Thank you for your kind feedback and for spending time in my game. It's great to hear that you enjoyed exploring the game and that you liked the graphics.
I had to balance this project with other work commitments, so I wasn't able to include as much detail as I would have liked. But it's nice to know that you enjoyed the game.
Thank you.
Thank you so much for your thoughtful feedback and for taking the time to play my game. I'm delighted to hear that you enjoyed exploring and found the world engaging.
Although I was constrained by other professional commitments and couldn't add as many details as I wished, it's wonderful to know that you still found joy in the experience.
Thanks.
Thank you for your kind words and for taking the time to explore my game. I'm very glad to hear that you enjoyed wandering through and exploring the world.
I must admit that I have had little time to add more details due to other professional commitments, but knowing that you found enjoyment in the experience means a great deal to me.
Thanks.
Thank you for taking the time to provide your feedback. I appreciate your thoughts and want to address your concerns.
First, the reason for the slow walking pace is tied to the narrative—your character, the researcher, is injured and can't walk quickly. This decision was made to enhance realism and immerse the player in the character's situation.
Second, the dark and gloomy atmosphere is intentional to create a sense of tension and challenge.
Thank you again for your feedback.