Looks interesting! Don't worry, I'll play it soon!
BackgroundN0ise
Recent community posts
I love it! I love the art, the illustrations, the music!
If there is something I can criticize, is probably Manaka's obsession with Haruaki. I never got to know Manaka as a person, just a yandere imouto.A good example of a yandere imouto is Mihomi from MenheRafflesia. The player is given enough cute sides of her and her tragic past that makes the player care for her. Mihomi also has good reason for obsessing over the MC.
But the presentation is unbelievable and amazing!
There were a few things I didn't like though:
-The writing feels very rushed
-I saw a glitch where I can still talk to Protagonist even though he's not there
-The Butterfly thing. Why choose a butterfly? The game never focused on why a butterfly is perfect or something
I did like where this was going though. I liked the story, I like the characters, I like how the other characters are called [Redacted} because that's how the Main Character sees other people. I hope to see this game polished!
I didn't expect that I'd love all these characters a lot but hate the main lead, Kaito haha
Moriko's route felt more natural and cute
Aiya's route is probably the cutest but they didn't have chemistry
Hikari's route is cute but there was no confession at all? Haha
Anyway, it was still fun to play and I hope to see more from you!
Another fun game!
I did encounter the bugs that the others mentioned previously
I love how the battle is that like of Summon Night: Swordcraft Story
As usual, the final boss kicked my ass multiple times but it was very fun. I never did get a handle on when the final boss does the helicopter thing but still, very fun
This is definitely the cutest and most wholesome VN I've ever played.
Everything from the illustrations, the character, the writing and music.
It just made me happy on the inside.
Although linear, the story told was enough to remind me that there is still something out there other than dark and edgy games.
I love it so much. Super creative.
Few things:
-Hawke has the most dialogue and "feels" like a person. The others just kind of say what they are.
-When I read through all the characters' FTEs in Chapter 1, they all say what they feel about the "game" and situation they're in. I never really got to know who these people are. I think the FTE dialogue would be better in the Prologue Chapter and have new dialogue for Chapter 1 FTEs that help us get to know these characters.
-I just realized how important sound effects are to convey what the characters are feeling. Just reading the dialogue, is just that. Reading the dialogue. Having sound effects help emphasize what the characters are feeling and saying
-I like how creative when getting each of their alibis. Instead of having to place each characters on a room, just a simple portrait on the side is enough
-Some parts that don't have music are kind of awkward.
-Very creative way to do the execution
I'm super excited for more of your game!
https://www.youtube.com/playlist?list=PLQ4Cc6nMTihv-VJydF8X6JfTeT5Nvo5UT - Played both Prologue and Chapter 1
I watched a few tutorials on how RenPy works and...
I imagine it takes a lot of effort and discipline (which I don't have lol) to program every dialogue, every narration, and then add in the character illustrations and reactions, and then background images.
My goodness, no wonder you were forced to rush it haha.
Great job and I'm excited to see more from you!