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badgerweasel

47
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2
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3
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A member registered Oct 12, 2020 · View creator page →

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Recent community posts

There is one sitting on the ground. Why would I need to buy one? Seems confusing, that's all!

Really great. I played this more than I intended or even wanted to and I need more. Ha. I wish the cages would trap the bat things because they are real annoying but I know that's probably the point.

I got to 90 dogs. That's too many dogs!

It fits the theme really well and is a sentimental idea! I found the controls a little confusing, I had to read in the comments how to make the bike work. But there is potential here and I like how the 'dad' pops up and helps you out and then darts back behind you

It fits the theme really well and is a sentimental idea! I found the controls a little confusing, I had to read in the comments how to make the bike work. But there is potential here and I like how the 'dad' pops up and helps you out and then darts back behind you

I think you could have levels of increasing difficulty. Nothing wrong with the first level being easy as a tutorial! If the first level is too hard, especially on these game jam mini-games, I’d be more inclined to click away 

That’s a good idea 👍🏻 

Thanks, I will fix in a future update!

The cat movement is surprisingly agile. Like the flips and spins!

Great puzzles and fits well with the theme! 

10/10 clever concept and artwork!

Love the AI of the little minions who are hunting you and how they aren't quite as swift. And love the jump and cliff hang of the hero. Really polished for a three hour idea.

Love the squishy animation. I thought it was tricky, could use a slower learning curve for me but it's clever and I like what somewhat else had said this is the perfect idea for a mobile game.

Well, that's horrifying! Move faster, girl! Get out of that twenty story house!

I got through it in one try. I think I would have liked to use spacebar or another key instead of clicking with the mouse. I use Construct 2 also and the corruption problem is the real monster in this story.

Moonlight sonata is always a vibe! It is more sad than scary of a melody so it made me think it was just same old sh*t just different day for the green guy. 

One idea is that you could see areas on the main floor you could not get to, so the hatches lead to the basement or another floor with a different layout with stairs to crawl back up to those closed off rooms.

Thanks, and I know. Next time I will embrace the spirit of the challenge, I just cannot help but work until it is to my liking. 

I didn’t think of that with the control key. Great feedback. It’s calling for a simple tutorial level I think.  

Great puzzle! It took me an embarrassing number of tries. You could add some more easier levels before this one. I like the concept.

Great graphic design and slick execution!

I won! Or... I lost!

I won! Or... I lost!

Thanks, I will give it a shot on Firefox. And some of the platforms do not behave as expected but I think I know how to fix this. Stay posted for an update after the jam. 

It is designed to make you go the wrong way, so you were playing it as intended! Hopefully not to the point that it is annoying. Thanks, I hope to add more levels eventually. 

Thank you!

I guess I will never escape! Great little game. So much to do in such a small package.

Great execution, the point system and gradual collapse all feels right! Could use some backstory so the implication isn't so gray ... like an alien invasion maybe? 

The banner art is far more interesting than the game art. For that reason I'm out, dawg.

That's a really good point. Note to self: add more cave to the cave scenery. Thanks!

The telekinesis effect is really fun. Great idea.

I got to 33. The way the apple moves around is fun and has a 3D feel to it. Like that!

This is a great pro looking little game. Love the idea

Thank you!

The fact that he talks sold it for me! It took me 6 tries to figure out how to jump out but it had a nice feel to it when I finally did.

Mini-golf but with bullets. Brilliant! I hope there are more levels coming.

Thanks!

This is an experience I wasn't prepared for and won't soon forget o.o !

Thanks! Right now I am thinking of expanding this level and making the NPC's a bit smarter...

The bells reminded me of squid game! Intense!

This is an amazing game. It keeps giving. I don't know why the framerate is like that, is it supposed to look jank on purpose? Amazing if so. I found the mouse aiming unnecessary and a little counterintuitive. Seems to be you just bash into enemies for results