I like the double-edged puzzle, finding the single card and then following it. Visuals stye was good, good use of sound, a really nice game.
Excellent submission
Criteria | Rank | Score* | Raw Score |
Audio | #2 | 3.692 | 3.692 |
Visuals | #3 | 4.154 | 4.154 |
Overall | #4 | 3.677 | 3.677 |
Gameplay | #7 | 3.538 | 3.538 |
How well does the game fit the themes? | #7 | 3.846 | 3.846 |
How much do you enjoy the game overall? | #13 | 3.154 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3h30
Great job! If you didn't catch the odd one out before shuffling, the whole round is pointless. If you found the odd one out, then it was easy to keep track of it. Nice job overall!
I'm agree with you. It was just to propotyp ethe concept, It seems no so hard to make the game easier or more difficult : propose more distinguesh pattern, increase or decrease the timers (the duration of viewing the face of the card, the speed of the different shuffling ... ).
Thanks a lot for your advice !
Very nice art, I like the sounds, and the vibe of the game, well done!
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