Super cute Dino game! Probably the only thing that would have made it cuter is if the dino flailed it's arms when jumping! X'D
Might have been better if the attack was a keyboard button instead of being right mouse, but I really enjoyed this game!
"There is simply too much outside"
This was a very cool experience, both charming yet eerie at times.
I really like the simple and clear drawing style as well as how there's no moonlogic to the puzzles. There's also little in the way of fluff, everything contributes to helping you advance or to build the atmosphere.
All in all I loved it, 5/5 would definitely more games by tinydiorama!
Ahh ok, I thought it was setting the uniforms that was the heavy part. My palettes are pretty small, only a 3-4 colours per row, and maybe 6 columns max.
If Vertex batche isn't a good measure then I think my issue might just be the tablet I tested it on was super weak. I've not checked what the spec is, but I can't imagine an old MS Surface is very powerful! (it did crash trying to play Sonic Mania lol)
Thanks for your help!
Hi Pixelated Pope! Sorry to bother you, I was wondering if you had any advice on how best to use this with multiple things efficiently.
I'm making a top down game where it's (currently) possible to change the walls and floors of the Buildings you've made using your shader, but it seems to cause some slowdown on weak GPU's when there's more than a few uses of the shader happening at once.
I've tried changing to draw things in batches with setting the palette before hand, but it didn't have any effect on reducing the Vertex Batch count (I'm assuming that's what the second number in the Debug Overlay is).
Next I was going to try breaking up your shader so that the [shader_set_uniform_f] only get set at the start of each batch, but I thought I may as wall ask beforehand.
Thanks for your time, and for all the amazing work you do!
I'm really not working on this game, but just for you I've added Left and Right key controls (also N as an alternate attack key)! :D
BTW the graphics were made by https://grafxkid.tumblr.com and found on https://opengameart.org , his work is awesome!
(I've also added the map back in and an exit for the town level)