Using 2 2-handed weapons in both hands is bug or feature?
Barraneq
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A member registered Oct 11, 2017
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Available Devices:
{X=0,Y=0,Width=1920,Height=1080}
Creating the window on the Primary Device at 1920x1080
OS = Microsoft Windows NT 6.1.7601 Service Pack 1
CPU = AMD64 Family 18 Model 1 Stepping 0, AuthenticAMD
Graphics Card = AMD Radeon HD 7800 Series | 4.5.13492 Compatibility Profile Context 22.19.677.257
Settings: Autosave=True
LOD=True
ChunkLoaderRadius=20
InvertMouse=False
MouseSensibility=1
SSAO=False
HideObjectives=False
ShowTargetedMobs=True
ShowChat=True
ShowMinimap=True
m_Bloom=False
m_DynamicFog=True
m_AntiAliasing=0
MusicVolume=0,4
SFXVolume=0,4
ShadowQuality=3
VSync=True
Fullscreen=True
Resolution changing was Successful.
Assets loading was Successful.
Sound engine loaded succesfully
Settings loading was Successful
Loading Game Scene...
World Created Successfully!
UI was created Successfully
Player Created Successfully!
Added Generation Queue
Setted up GUI
Created GUI Notification Successfully
Scene loading was Successful.
Supported GLSL version is : 4.50
Max color samples = 8 Max depth samples = 8
System.FormatException: Nieprawidłowy format ciągu wejściowego.
w System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
w System.Single.Parse(String s)
w Hedra.Hedra.OnLoad(EventArgs e)
w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
w Hedra.Program.Main(String[] args)
{X=0,Y=0,Width=1920,Height=1080}
Creating the window on the Primary Device at 1920x1080
OS = Microsoft Windows NT 6.1.7601 Service Pack 1
CPU = AMD64 Family 18 Model 1 Stepping 0, AuthenticAMD
Graphics Card = AMD Radeon HD 7800 Series | 4.5.13492 Compatibility Profile Context 22.19.677.257
Settings: Autosave=True
LOD=True
ChunkLoaderRadius=20
InvertMouse=False
MouseSensibility=1
SSAO=False
HideObjectives=False
ShowTargetedMobs=True
ShowChat=True
ShowMinimap=True
m_Bloom=False
m_DynamicFog=True
m_AntiAliasing=0
MusicVolume=0,4
SFXVolume=0,4
ShadowQuality=3
VSync=True
Fullscreen=True
Resolution changing was Successful.
Assets loading was Successful.
Sound engine loaded succesfully
Settings loading was Successful
Loading Game Scene...
World Created Successfully!
UI was created Successfully
Player Created Successfully!
Added Generation Queue
Setted up GUI
Created GUI Notification Successfully
Scene loading was Successful.
Supported GLSL version is : 4.50
Max color samples = 8 Max depth samples = 8
System.FormatException: Nieprawidłowy format ciągu wejściowego.
w System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
w System.Single.Parse(String s)
w Hedra.Hedra.OnLoad(EventArgs e)
w OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
w Hedra.Program.Main(String[] args)