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Bruno Assarisse

10
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9
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A member registered Aug 15, 2015 · View creator page →

Creator of

Recent community posts

I like the mood of this game, and I think the graphics are really cute! The controls are a bit wonky (diagonal movement is not allowed, but when I involuntarily press 2 directions at once, the player just stops), and when I got stuck because I left a moving rock in front of the cat, (R)esetting the level didn't allow me to move again. But other than that, it's a great game. Good job!

(1 edit)

Thank you so much for playing our little game. That higher resolution block went into the build by mistake, we did draw a smaller one, but forgot to swap the sprite, haha! The rest of the points you made, like the particles, are definitely worth noting, we just weren't aiming for. Maybe in the next jam I'll try to follow more hardware rules/limitations. I'm not primarily an artist, but I love animating pixel art, so this jam is a breath of fresh air for me =)

Just added a web version, if you want to try again ;)

Not working for me on Mac =/
The error message says:
Unable to find game!!:

(1 edit)

Really interesting idea! The HUD was a bit confusing for me, but once a got the hang of it, I enjoyed a lot. Tower defense games with game boy limitations are a really challenging thing to develop, I've been there too! So, I think you did a great job!

Loved it!

Perfect game boy feel and really fun!

I can't get it to work on my Mac, OS  version 10.13.6, Java 1.8.0_181.

Here's the stack:

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Vertex shader
ERROR: 0:1: '' :  version '130' is not supported
Fragment shader:
ERROR: 0:1: '' :  version '130' is not supported
ERROR: 0:75: 'f' : syntax error: syntax error
at com.gbjam7.shader.BaseShader.init(BaseShader.java:40)
at com.gbjam7.render.Renderer.<init>(Renderer.java:52)
at com.gbjam7.GameConfiguration.<init>(GameConfiguration.java:57)
at com.gbjam7.Main.create(Main.java:43)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:149)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)

PS: This is absolutely NOT some sort of revenge hahaha

Thank you for the feedback!

Sorry about that =/
Can you try again? I updated the game with a fix that might help. What linux is yours?