Simple but fun, I had a good time.
BeamBrain
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A member registered May 31, 2020 · View creator page →
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A 2D action-adventure hearkening back to the 16-bit era. Free the Four Guardians!
Action
Every interstellar civilization soon goes extinct. Is it too late for us?
Strategy
Recent community posts
I realize that this was made for a game jam and that those never leave much time for polish, but if you ever decide to expand on this concept, I have a few suggestions:
- It would be cool to be able to push more than just crates. Stuff like jump pads or rotators, for example. The knight's movement is very zippy and I bet it would be fun for the player to work with that.
- Rather than having to press a separate key to release control of an object, it would be more convenient if the player could just click a different object to immediately switch control.
- Actually moving objects with WASD is painfully slow. I realize this could be to force the player to plan out their moves and use multiple objects in certain puzzles, but I wonder if there's a better way to enforce it.
Overall though I enjoyed it, and the ending got a chuckle out of me.
The Borden Island Expedition comments · Replied to The Phenomenal Sir in The Borden Island Expedition comments
The Borden Island Expedition comments · Replied to The Phenomenal Sir in The Borden Island Expedition comments
It's a fun and satisfying game for the most part, but the controls feel inconsistent. Usually when I turn toward a pig, my character locks onto them, but sometimes, my character spins right past them, and I have to take time to re-angle myself to face and shoot the pig. This killed me a lot.
I saw other comments that mentioned gamepad support, but sadly, the game didn't seem to recognize my Buffalo Classic.