I enjoyed the initial idea but my depth perception is not the best :D I quickly died a lot and got frustrated (about 30 rats were used for the first 2 tests). If I could give any feedback I'd say you should definitely add some sort of coyote time because I felt like I pressed jump but fell to my death a lot of the time haha!
Berke Sayıl
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Obligatory update on demo version 2 because this thing fucking rocks! Sorry about the language but I mean wow. Performance improvements are really on point my laptop totally felt that. Also did some things about drawing change it felt waaay less clunky than the first version. I also really enjoyed all 10 levels but maybe some levels are too easy? It's the first 10 levels so I'm okay with it but you should definitely spice things up. Really enjoy seeing this game progress keep up the good work!
Wow! I always admired the look of this game but now playing it... It's truly amazing work you got here and I'm looking forward to you launching this game. To be honest the demo is feeling pretty good all around. At first, I was weirded out by the workbench not outputting into my inventory but when I saw the smelter system and all the elements I understood why you went that route! I mostly play a survival craft game whenever I see one but that felt really unique. Also, also, your music reminded me of Terraria which also had amazing music so well done! 11/10
Continue to develop this game and you have at least 1 player :P
I enjoyed my fair share of Roblox tower defense games but I do not think you have a copyright issue at hand here.
I must ask though are those your own assets that you are authorized to use? If so all is well. If not, change them later to not have licensing issues. I think a tower defense game of this type is missing from the Steam store and people would probably play it -if marketed to a relevant audience. Good luck!