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Roommates's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 3.625 | 3.625 |
Overall | #2 | 3.125 | 3.125 |
Innovation | #3 | 3.000 | 3.000 |
Gameplay | #3 | 3.125 | 3.125 |
Fun | #4 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
KaMiKaZa#7723, DragonRasp#5886
Source code
https://github.com/KaMiKaZa/udc-19-roommates
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Comments
Nice props. I think the filling pattern should be random instead of filling from bottom, currently the only thing we should do is to stay at top of the room.
Thanks!
The pattern initially was random, but it gave too little control over the gameplay. Also characters got cornered sometimes without any way to escape, thus producing a 100% lose scenario in the case when that character was player. So i’ve decided to keep the pattern in a simple and more predictable manner.
I got pushed out of the window and still won lol! but the idea is very funny and I enjoyed it a lot.
Glad to hear that game was enjoyable! :)
The idea is nice! Our feedback would be that we think the AI should prioritize avoiding the furniture because if not the game turns out to be too easy.
Great job!
Thanks!
Yeah, some AI would be great, but sadly i had no time to implement it. And i think that adding it after the deadline is kinda against the rules, because it’s a major gameplay change, so i’ll leave it as is at the moment.