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betatesterFP

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A member registered Mar 21, 2022

Recent community posts

What happens with excess mastery?

For Example Aire is an Elf (+1 Marksmanship) with Ranger (+2) and Archer (+2) so a total of 5 mastery so a total mastery of Marksmanship. Now we add a Sniper profession (+2 Marksmanship)

Several Possibilities:

- Marksmanship goes to 7: it's useless but someday there might be a 7 level skill

- Marksmanship stays at 5 and the 2 points are lost for ever

( Marksmanship stays at 5 but you get a refund of 2 points as free physical skill points


Same question with physical, magical or versatile points allocated in the skill tree. Can we get a refund of the allocated points if with profession points only we reach the maximum ?

Maybe a potion for points reset? a minor version of oblivion potion...

Amelia has disappeared in my current game.

In the current version, if I take Amelia at home does it blocks marriage?

I plan to marry Lillith, will I be able to do it if I take Amelia in my crew?

Lust could also have its skill tree like Stealth or Water. There's at least one skill that uses Lust but I seldom use it because Lust is my XP resource.

In sex scenes high lust reduces the cost of forced acts but I don't know if it had some relation with the general lust level. 

When you come back to Lilith village you had the option to enslave her friend but as far as I can tell I ends with no new slave.

Please a kind soul to update the wiki for the Lilith part.

The Sex Drug is a great one.

I use it on some of my slaves because  my aim is Succubus for all (most of the time I used it on Aire too)

But the description says "Lust Maximized" and it doesn't (and as far as I can tell never did) maximize the Lust gauge. 

Does it have an effect on Lust Recovery ? (if not maybe it could)

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I play fairy as MC a lot because of evasion.

In this case the dialog s for the Lilia Temptations quest are odd, weird or totally wrong because they are of the same race and size.

When you download the game on itch.io the version number of the game is displayed like 130 When you play the game  we got 0.10.1a displayed but you can't see the 130 anywhere anymore.

Having the itch.io version number displayed somewhere would be useful to know if you need to update the game.

And before you ask I can't install the itch.io app on my amd computer to check updates for me

Fond this usable item after talking to Zephyra before the start of Act II.

Fail the charm Check, ask something intimate

You can use it on you for a fun ending.

Never heard of this before so I wrote it there

As far as I can tell after several dungeon explorations dealing the death blow doesn't increase stats of the killer.

Tested with normal strikes, skills, several target skills my Deatg Knight Cali never got a stat increase.

As far as I can tell they have it now even if not written. My warlock Dark Elf cannot choose the Witch career anymore

Sad. I liked more the version with no exclusion as a little boost for futas.

Sad that Farm work doesn't increase stats at all.

Found a Dragonkin, I made him produce Dragon skin and other products but I really appreciate if he could train strength during this time. Dragon Knight have a so high prerequisite that any help is welcomed  

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Build for any race (works well with Fairy but Human will work too)

Charisma 6 Sex 6 Starting Class Healer (choices are limited)

First servant I choose generally a Dark Elf for the Druid Class but any race will work. Your MC is on front line the others on rear. Have you noted that, for the moment at least you can have a Futa Warlock Witch?

+100% mana trait and Curious sexual trait for both. Add an extra master room  to the manor and make other watch and hope they gain Curious.

After that 2 paths for the MC

Evasion Master (Thief you always need one for treasures, Rogue, Assassin) Daisy as a bard for the Increase Evasion Skill) Light Mastery because there's a skill that increases Evasion, Advanced Medium Armor with Air Crystal. Most monsters will miss you.

Lust Drain (Harlot, Succubus) Lust Drain is wonderful for free XP and Mana Drain). You need an Aphrodisiac Factory. Somebody on grain production, somebody on alcohol production, somebody permanently in Elven Capital (for flowers), and an Alchemist on Aphrodisiac Production. Hundreds of free XP every day. Every slaves in my game have these 2 classes.

I like the Apprentice, Caster, Dominator arc for Mind controller path but it's for flavor.

My first pick for MC is always +1 social skill use because it adds 1 Lust Drain use and 1 Double XP for the day use too.

Sometime in the past there was a limit on the number of dungeons you can have in a location.

Forgetting dungeons solved the problem. Maybe you can try that.

Am I right to think that quests like Waitress, Blacksmith and so on doesn't increase stats? Slave guild quests should increase Charisma. Wizard Guild Wits, Warrior Guild Strength, Worker Guild either Wits or Strength depending of the quest.

As a side note there's no way to increase Charisma anymore except Charm training during a date since Social skills have disappeared. Maybe slave training could increase Charisma.

You can also alter people (slave market) to make them able to carry a master staff in one hand (cost plenty of gold) and the tome in the other hand (this was the only time I used this option) 

I will add that teleport (and auto collection of resources) can disappear from the spell list in the exploration spells window

when you  scoll down you can block the game by making you unable to click anywhere

Exploration skills could have their own tab (maybe also as social skills)