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BillWillian

10
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A member registered Mar 11, 2020

Recent community posts

(2 edits)

In SRPG Studio if you click on Game Layout at the top then Click on "Command Layout" you will be brought to a menu with 5 tabs. On these tabs you can toggle things like the save button, the load button, and much more. Specifically for this case you would go to the middle three tabs and scroll to the bottom of each and click "Load" which is grayed out/off by default and then switch it to one of the enabled options, such as "always enabled" or "enabled with switch is on". The second is useful for situations when you want to temporarily take away a players ability to save and load.

I killed the Hydra and then I got a message to check it's cave however when I moved my unit over the tile with the cave nothing happened and there were no new choices. I also tried the tile behind the cave image but nothing happened there either. Am I missing something?

can you please turn on the load button in the studio settings? It is really annoying having to relaunch the game every time I want to load a save.

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On your blog it says you can use a date move on Phoebe's date but I don't get the option to do that? Is there something I'm missing? (nvm I figured it out. Didn't realize I had to pick a bad option first)

Not sure if this was intentional or not but after I downloaded the patch you just released most of the roads in the early chapters changed to a grassy texture. I don't know if this happened in other chapters as I haven't gotten there yet.before

before
after
after
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I’m not sure if this is a bug or not but is URMA supposed to join our party without any event after the paralogue? I won the battle then immediately got sent to base. Also I’m not sure I got any rewards even though it said rewards would vary based upon how fast you beat it. Shouldn’t there have been a dialogue or corruption scene after the paralogue battle?

edit: I was able to get 700 bonus points for beating it in less than 5 turns. I guess I just didn't see the reward before.

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paralogue is misspelled 

you can do the conversation event “animal wrangling” the first time you go to base

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In chapter 6 all of the grass tiles have the “sand - 15 avo” modifier. Also im not sure if this is because of the previous problem but when Argo became a harbinger in chapter 5 his movement range didn’t increase but instead decreased.

Edit: I got to chapter 7 and his movement went back to normal.

When i load up the game its stretched and i can't see the sides. I can't access the settings so i don't even know if there is a mean to fix this in game but like this the game is basically unplayable.