i really enjoyed this. it was wonderfully subtle. thank you so much. :)
Vanilla
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Hi there! My name is Vanilla, but I go by a couple other names depending on where I am. On here and on the lemmasoft forums I was largely known by missxtake. This is my first time doing the My First Game Jam, and I'm joining with a team of my friends because I haven't managed to make a game in a very long time, and I'd like to change that. I'd also like to take this opportunity to learn Godot--before this I pretty much just made visual novels, but I'd really like to try my hand at making all sorts of games. As far as my favorite games go I play a lot of roguelikes to relax, but I like all kinds of games really...! The game I plan to make this time, though, will be inspired by the famous Our Life, as far as the tone of it goes.
I do have experience with game development like I mentioned; mostly visual novels in Twine and Ren'py. My first Ren'py game was forever ago (or maybe it wasn't so long?) back around when the default resolution was 800x600... honestly, many of the games I played around that time stick with me even now.
I'm really passionate about fictional character kissing. I'm hoping to use this game jam as a springboard to learn an engine that will let me make all kinds of games, not just VNs, where you get to indulge in that sort of thing. I think the gameplay can influence someone's perception of a character a lot, as well as the journey they go on with that character; and I think as pieces of art, fictional characters can touch real peoples' lives in very real ways. I may not finish, but I'll do my best!
ahhh this was so cool! i love all the little flavor text footnotes, i love the way the game looks and feels, and i love the music! i think this did a really great job of like... telling a story within a guide to something. i also like how there were three different gods for the player to get; it adds a nice sort of personal touch on a playthrough. (i got ozgiloth on my first run.) it was short to be sure, but i was not left wanting. great work!
Genuinely very helpful! Reading was short and to the point but easy to understand. I really, really appreciated the included examples for followup emails and elevator pitches, as well as the purposes of both those things. For someone who has never networked before this is a really good primer on it, I think.
I decided to watch the ComeD movie first, and the events that followed seemed reasonable (aside from the consecutive bank robberies, which was funny).
I went back to the beginning and picked DON'T, there was no change to the events that followed--the protagonist was still a bully. I'm not sure if that was intentional, or...? Anyway, I liked it.
i'm not familiar with wes anderson at all but as a twine game this thing blew my mind a little, it was just so cool clicking around and seeing what lead where. i adore the style of the graphics--the texture of the sort of pixelated, grainy look everything has, and all those colors...! the music was really good too!
this is so good!! the minigames were really fun and cute, and the music and sound design were great too, but i think what i really love is the look of the game--the colors, the textures, even the design of the interface elements and the textboxes. i just thought it all worked together really well :) great work!