Hello!! Thank you for this thorough review!
BlazingEdgeGames
Creator of
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Hello!! Thank you for this review!
- Thank you! music is a huge part of my life so I try incorporating it everywhere :P
- I really care about the aesthetics and overall experience, so I'm really glad you like it!
- Yeah (read the next point).
- Enemies do spawn faster/more frequently as time progresses but it take a LOT of time, something I am willing to change later (perhaps rewrite the entire enemy spawner code), I will also implement bosses and extra hard enemies to make things more interesting and less repetitive.
- Sorry 'bout that ahaha, I tried my best to make the upgrades clear, it was a bit tricky as I had to use the "Cli-ché" terms in order to fit for the game jam.
- Yes that was intentional, there are more walls on the harder difficulties than the easy ones to add more to the challenging aspect of the game. But hey, at least enemy bullets can't go through walls :D
- I will also implement an auto-shoot upgrade card to fix this issue.
- The reason you don't start with a weapon is to get the player a bit familiar with the upgrades menu and how to use it, as I noticed in your video, you didn't realize at first how to use the (left side) upgrades and that you should also drag and drop the cards into the card slots above them.
Again thank you for this review, cheers!
Hello!! Thank you for this review!
- Thank you! music is a huge part of my life so I try incorporating it everywhere :P
- I really care about the aesthetics and overall experience, so I'm really glad you like it!
- Yeah (read the next point).
- Enemies do spawn faster/more frequently as time progresses but it take a LOT of time, something I am willing to change later (perhaps rewrite the entire enemy spawner code), I will also implement bosses and extra hard enemies to make things more interesting and less repetitive.
- Sorry 'bout that ahaha, I tried my best to make the upgrades clear, it was a bit tricky as I had to use the "Cli-ché" terms in order to fit for the game jam.
- Yes that was intentional, there are more walls on the harder difficulties than the easy ones to add more to the challenging aspect of the game. But hey, at least enemy bullets can't go through walls :D
- I will also implement an auto-shoot upgrade card to fix this issue.
- The reason you don't start with a weapon is to get the player a bit familiar with the upgrades menu and how to use it, as I noticed in your video, you didn't realize at first how to use the (left side) upgrades and that you should also drag and drop the cards into the card slots above them.
Again thank you for this review, cheers!
Helloo, in order to shoot, you need to purchase a weapon from the middle section of the upgrades menu (Toggle using "E") and drag and drop it into the corresponding card slot, and after you exit the upgrades menu, the weapon will be automatically equipped (visually indicated) and you can simply use the left click button of your mouse to shoot!
You can check the tutorial if it's still confusing. Cheers!
Alright I did some testing on a different computer and tried multiple browsers and I wasn't able to replicate the issue.
That being said, the problem is most likely some corrupted game files that didn't download correctly when loading the game, restarting your web browser (or entire system) could fix this issue since it redownloads all the files required for the game once you load it.
If more people show the same issue I'll look further into the problem.
Thank you for your feedback tho, it is much appreciated!
Hmm that doesn't look too good, on my browser it seems to be working fine. I'll look into a potential solution, thank you for your feedback!
Can you provide more information if possible?
Like what browser are you using, could there be any extension you have installed that could be interfering with the game, do you usually have issues with other html games, etc?