That's right!
It took me a lot of time to get the water tile animation smooth and natural, but that’s what makes drawing pixel animations fun!
Boochu
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A member registered Jul 06, 2022
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I think I'm a bit lost
At first, I wanted a very small scale for my map, similar to an RPG world map, but as I drew, it seemed like a larger scale would be easier to represent
I tried making the warehouse smaller, but it looked very strange
If the map is on a world scale, the tiles, except for the terrain tiles, should look like landmarks (city, port, town, etc.)
I want to create some tiles in a modern style or in a style typical of low-income areas within a cyberpunk setting
There are already a lot of nature-based tiles out there, so I'm trying to avoid them