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brave_orakio

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A member registered Dec 02, 2017 · View creator page →

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Hahaha thank you!

I need to try out all of the entries over the weekend. And this one is a whole game wow!

That's exactly what it is. I wanted to highlight how quiet the whole place is being night and all as well as give a sense of isolation.

Yeah its still needs a lot of polish and stuff. I do have an engine that I have been working on for quite a while now and some tools that have some level of maturity as evidence by the other stuff I have that's why I have collision and all that. That said, its all just ideas in my head for now and nothing concrete.

Thanks for playing! I probably wouldn't call it 3d audio since I have trouble implementing sound algorithm that can help determine if something is ahead or behind the player character. But yeah that was the goal which might be too ambitious for the GBA.

Great game! So does this have multiple endings or are the decisions just flavor?

Yeah, though it is kinda hard to do 3d sound on a 2d side scrolling game. That was definitely my mistake. Hahaha! Its a work in progress so hopefully I get it figured out along the way. Thanks for taking the time to try it out!

Hey thanks for the reply. Is openMPT easy to use? I can't seem to find much on tutorials for it.

So I've been working on some drawing and BG tools for the past few years now, am I allowed to use these? Also any reccomendation for tools for sounds?

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If I get these from the RPGMaker guys, is the license for any Game engine or is it for RPGMaker only? I'm asking because you said that the RPGMaker version had the tileset and characters while these are separate here.