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brennanjeppson

18
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5
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A member registered Apr 27, 2021 · View creator page →

Creator of

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Very simple and cozy game.  I loved the chill relaxing vibes.  I had a hard time trying to reduce oxygen but maybe I was doing it wrong.

The pixel art is beautiful and I really like the idea of the growing and cutting flower mechanic.  Although it seemed like there was never a reason to cut flowers.  It would've been even better if that was utilized.  

This is genuinely one of my favorite games I've played during this jam.  That dinosaur is adorable and I had way too much fun headbutting and biting tiny Regirocks.  I hope you guys continue with this game after the jam because I would actually pay for the full version of this. 

I exploded the hive!  Beautiful art style and fun little tower defense game.  The only part that was frustrating for me was I couldn't figure out where the pest pump could be placed for the longest time.  I would add a pop up that tells you where they can be placed.

The cinematics and pixel art are wonderful.  I enjoyed the platforming but I wish you kept the wall jump helmet even after you fall so you don't have to do that section over and over.  The wall jumps also seem a bit too fast and hard to control.  But still very fun and pretty overall.

Your forest environment was beautiful.  You guys should be proud of yourselves.  The puzzles were a lot of fun and the twist with the fire at the end was really cool.

I can't believe our frog games had such similar ideas!  Your game was a delight and I loved the bonus challenge of collecting all the stars in each level.  The only thing I was confused about was which objects would kill those little orb guys and which wouldn't.  Amazing job all the same though!

I really loved working on this game.  It was fun to bring my idea to life through art and level design.

Level 2 seems to kill the player instantly... I'm not sure what the objective of this game is.

This is strangely relaxing to watch and I love the look of it.  Just wish the character was playable in some way.

The game is fun to play and I love the music but I agree with the other people that it doesn't really fit the theme of the jam.

I really love the pixelated look of the game.  I'm a platform enjoyer but I wish there was more variety to it than just floating blocks in a straight line.

This reminds me of cell stage in Spore!  I had fun with it and it's impressive you solo developed it.  I wish turning side to side was a bit faster and the art is a little lacking.

I love the vibes this game is giving off but weighing things on a scale isn't exactly fun gameplay to me.  The creature didn't even give me feedback on whether I got the estimate right or wrong.

The character was really cool and the farm level layout was very impressive.  I had a ton of fun destroying everything!  My main issue with the game is the camera.  My view was often times obscured when buildings and other large objects went into the black hole.

Fun but a bit basic.  Got repetitive after a while.

The music on this game is fantastic!  It feels like a mobile game I would play endlessly.  I'm glad you have the camera view of what the whole tower looks like but I wish the blocks were more zoomed out in general so you could just see the whole tower in the normal viewport.  Maybe a little lacking in strategy as well since placing blocks in the middle is always optimal.

I really love the look of the spaceship and the night time and rain effects.  I can tell a lot of love and care went into this project but I think the main problem with this game is that the world is too big for the amount of content you can interact with.  So it feels very empty and the game didn't give me much guidance on where to go.