Chilled and relaxing, and didn't encounter any issues. I can imagine with more time you could implement even more items to make interesting biomes.
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Tip-Top Terrarium's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1025 | 3.862 | 3.862 |
Overall | #1720 | 3.414 | 3.414 |
Creativity | #1830 | 3.483 | 3.483 |
Enjoyment | #2883 | 2.897 | 2.897 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In our game you build a terrarium and try to balance the scales of the climate within.
Development Time
(Optional) Please credit all assets you've used
See description for full credits
Comments
Noticed a bug where you can spam the dirt and it keeps adding oxygen, which would either be a benefit or a pain depending on the situation.
I love the chill aesthetic of it and how you made the terrarium look so cozy! I do wish there was an undo button and not just a "restart" button though. Good work!
I enjoyed this Terrarium crafter. While it would have been nice to see the environment playing out across long periods of time I can appreciate how tricky it would have been to get all these different components to work together in such a way. Just about anything that comes out of this ends up visually appealing, even if it doesn't quite meet the climate requirements. Good stuff.
This game feels very cosy. I can imagine an extended version with more challenging climates and different plants to grow.
A quick little experience with some nice visuals. Enjoyed it
Very fun and relaxing. I would love to see an extended version of the game where plants actually grow and players have to take care of the ecosystem.
Very simple and cozy game. I loved the chill relaxing vibes. I had a hard time trying to reduce oxygen but maybe I was doing it wrong.
I will not vote, because I couldn't play the game... the screen is just too big for my monitor, but the idea seems interesting.
Fun and cozy game! Had a great time playing it and figuring out how i can balance it
i absolutely love the style on this one! so cute and relaxing, i wish it had a bit of a tutorial but it's really charming overall
It's very relaxing and cozy. I like how the whole visual fits together nicely and the whole atmosphere is supported by the music. I would just say that it is a tool rather than a game. It's a bit lacking in depth. When maybe the player had to look for optimal combinations or different procedures would have done different results.
Thank you for your feedback! We understand what you mean. Our initial idea was to add multiple levels with multiple conditions and conflicting values. Right now, in this prototype, there is a solution to 'win' and balance all three to trigger the win state. But maybe it's not clear enough for the player yet, so we'd have to work on that. We didn't have time to balance the mechanics nor to test them on an audience so this is very helpful. Thank you!
If you make sprinkling and dropping things into the terrarium as a drag and drop mechanic, you can have all my money (i don't have much though xD)
I really like the art of your game. Interesting use of vector graphics for the animations. The balancing mechanics were engaging.
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