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c0rzi

20
Posts
8
Followers
105
Following
A member registered May 15, 2015

Recent community posts

Make more of it, put it on mobile or switch. This would be really fun to play on the go. Good job.

Very neat.

After reading the logs. I think I like the game even more. I really would love to play this game on mobile, or with a friend.

I will add explosives - That’s the trick to making games!

You should work at Vlambeer. Explosives and screen shake.

Added a “super” mode. allowing your ball to temporarily cut through walls.

This was the woah moment in the game, and the music fitted greatly with it.

Each time you hit the note goes up

This was a good design choice that added to the game feel.

NaN didn’t exist. Go away NaN, get out of my equations. Nobody likes you. (do we have a programming language that helps avoid this problem yet?)

Nan doesn’t exist, that’s why it’s Nan. And yes most none JavaScript languages don’t have this problem.

Okay, combos!

Another great design choice.

ending them on a high. Hopefully the music transition serves as a high tension warning and they’re really trying at the end and know a change is about to occur.

IT did, RayMarch music was top notch.

I finally send the final final version.. Then have a celebratory poo! Username checks out.

Thanks again for sharing the logs. However the logs needed to talk more about bigDaddy

I can see the potential of this game being a relaxing exploration game, with some twists like firewatch.

Would have loved if the car headlights showed more of the road ahead, or if the car moved a little bit faster.

Maybe the car could have different speeds, so the player could slow down next to the camps/water and take a look. Then they can speed up on other sections.

If you keep working on the game, the environment could get some animals and birds, where the player can look at, maybe present more obstacles on the drive.

Fishing in the water would be relaxing with the music.

The relaxing music is a great choice, and maybe there could be different other ambient woods sounds: Animals, birds, frogs? Wait frogs don’t live in the woods.

Kudos on the car sound.

I liked watching the game being made, 10/10 music choices and a chill atmosphere. Would watch it being made again.

NEED FOR SPEED.

(1 edit)

Good game. Hard game. Clever level design.

Can be a cool mobile game if you continue to work on it.

Has great potential of cool puzzles with the switches.

Very cool background music, and has a lot of potential. Please continue work on this game.

Shine!

10/10 for visuals and sounds. Amazing that this was done in two days. Please create more games.

Creepy, and scary, which is what the developer wanted. Good job.

Visually pleasing, and has potential of being good of expanded upon.

A for effort for the first game. Congrats on completing your first game!

A for effort. Congrats on your first game ever.

Cool sound and visual design for a game done in 2 days. Reminds me of a mix between Hyper light drifter and Children of Morta. Which is a good thing.

Cool visuals that has the potential of being a cool and relaxing game, where you can zen out, move, and relax.

Also the developer has some cool tunes. 10/10 would listen to him stream again.

Very clever mechanics. Somewhat frustrating, but overall neat to play.

Got a you winner screen, and it felt deserved.

The sfx are very fun. I would love to play this game with another player which can be done with any socket lib.

At some point I think I even understood the mechanics of the game.